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https://github.com/Cockatrice/Magic-Spoiler.git
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Deploy: 4791c9e2d2
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4
MID.json
4
MID.json
@@ -12158,7 +12158,7 @@
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"Phoenix"
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],
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"superTypes": [],
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"text": "Flying\nIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.\nWhen day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.",
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"text": "Flying\nIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.\nWhenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.",
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"toughness": "2",
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"type": "Creature - Phoenix",
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"types": "Creature ",
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@@ -12187,7 +12187,7 @@
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"Phoenix"
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],
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"superTypes": [],
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"text": "Flying\nIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.\nWhen day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.",
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"text": "Flying\nIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.\nWhenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.",
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"toughness": "2",
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"type": "Creature - Phoenix",
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"types": "Creature ",
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6
MID.xml
6
MID.xml
@@ -1,6 +1,6 @@
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<cockatrice_carddatabase version="3">
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<!--
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Created At: Sat, Sep 18 2021, 08:09:43 (UTC)
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Created At: Sun, Sep 19 2021, 08:09:39 (UTC)
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Created By: Magic-Spoiler project @ https://github.com/Cockatrice/Magic-Spoiler
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THIS FILE IS AUTOMATICALLY GENERATED & ALL EDITS WILL BE OVERRIDDEN.
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@@ -4729,7 +4729,7 @@
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<pt>4/2</pt>
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<loyalty>None</loyalty>
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<tablerow>2</tablerow>
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<text>FlyingIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.When day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.</text>
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<text>FlyingIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.</text>
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</card>
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<card>
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<name>Sunstreak Phoenix</name>
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@@ -4741,7 +4741,7 @@
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<pt>4/2</pt>
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<loyalty>None</loyalty>
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<tablerow>2</tablerow>
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<text>FlyingIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.When day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.</text>
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<text>FlyingIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.</text>
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</card>
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<card>
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<name>Suspicious Stowaway</name>
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@@ -17806,7 +17806,7 @@
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"Phoenix"
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],
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"superTypes": [],
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"text": "Flying\nIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.\nWhen day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.",
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"text": "Flying\nIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.\nWhenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.",
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"toughness": "2",
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"type": "Creature - Phoenix",
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"types": "Creature ",
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@@ -17835,7 +17835,7 @@
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"Phoenix"
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],
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"superTypes": [],
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"text": "Flying\nIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.\nWhen day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.",
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"text": "Flying\nIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.\nWhenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.",
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"toughness": "2",
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"type": "Creature - Phoenix",
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"types": "Creature ",
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@@ -1,6 +1,6 @@
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<cockatrice_carddatabase version="3">
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<!--
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Created At: Sat, Sep 18 2021, 16:11:38 (UTC)
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Created At: Sun, Sep 19 2021, 08:09:39 (UTC)
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Created By: Magic-Spoiler project @ https://github.com/Cockatrice/Magic-Spoiler
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THIS FILE IS AUTOMATICALLY GENERATED & ALL EDITS WILL BE OVERRIDDEN.
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@@ -7004,7 +7004,7 @@
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<pt>4/2</pt>
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<loyalty>None</loyalty>
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<tablerow>2</tablerow>
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<text>FlyingIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.When day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.</text>
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<text>FlyingIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.</text>
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</card>
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<card>
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<name>Sunstreak Phoenix</name>
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@@ -7016,7 +7016,7 @@
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<pt>4/2</pt>
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<loyalty>None</loyalty>
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<tablerow>2</tablerow>
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<text>FlyingIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.When day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.</text>
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<text>FlyingIf it's neither day nor night, it becomes day as Sunstreak Phoenix enters the battlefield.Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return Sunstreak Phoenix from your graveyard to the battlefield tapped.</text>
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</card>
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<card>
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<name>Suspicious Stowaway</name>
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