mirror of
https://github.com/J-D-K/JKSV.git
synced 2026-03-22 01:34:13 -05:00
126 lines
4.2 KiB
C++
126 lines
4.2 KiB
C++
#include "appstates/TextTitleSelectState.hpp"
|
|
#include "StateManager.hpp"
|
|
#include "appstates/BackupMenuState.hpp"
|
|
#include "appstates/MainMenuState.hpp"
|
|
#include "appstates/TitleOptionState.hpp"
|
|
#include "colors.hpp"
|
|
#include "config.hpp"
|
|
#include "fs/save_mount.hpp"
|
|
#include "fslib.hpp"
|
|
#include "input.hpp"
|
|
#include "logger.hpp"
|
|
#include "sdl.hpp"
|
|
#include <string_view>
|
|
|
|
namespace
|
|
{
|
|
// All of these states share this same target.
|
|
constexpr std::string_view SECONDARY_TARGET = "SecondaryTarget";
|
|
} // namespace
|
|
|
|
TextTitleSelectState::TextTitleSelectState(data::User *user)
|
|
: TitleSelectCommon(), m_user(user), m_titleSelectMenu(32, 8, 1000, 20, 555),
|
|
m_renderTarget(sdl::TextureManager::create_load_texture(SECONDARY_TARGET,
|
|
1080,
|
|
555,
|
|
SDL_TEXTUREACCESS_STATIC | SDL_TEXTUREACCESS_TARGET))
|
|
{
|
|
TextTitleSelectState::refresh();
|
|
}
|
|
|
|
void TextTitleSelectState::update()
|
|
{
|
|
m_titleSelectMenu.update(AppState::has_focus());
|
|
|
|
// Both title selection states work too differently for this stuff to be shared IMO.
|
|
if (input::button_pressed(HidNpadButton_A))
|
|
{
|
|
// Grab selected.
|
|
int selected = m_titleSelectMenu.get_selected();
|
|
|
|
// Grab what we need to continue.
|
|
uint64_t applicationID = m_user->get_application_id_at(selected);
|
|
FsSaveDataInfo *saveInfo = m_user->get_save_info_by_id(applicationID);
|
|
data::TitleInfo *titleInfo = data::get_title_info_by_id(m_user->get_application_id_at(selected));
|
|
|
|
// Output path.
|
|
fslib::Path targetPath = config::get_working_directory() / titleInfo->get_path_safe_title();
|
|
|
|
if ((fslib::directory_exists(targetPath) || fslib::create_directory(targetPath)) &&
|
|
fslib::open_save_data_with_save_info(fs::DEFAULT_SAVE_MOUNT, *saveInfo))
|
|
{
|
|
// State
|
|
auto backupMenuState =
|
|
std::make_shared<BackupMenuState>(m_user,
|
|
titleInfo,
|
|
static_cast<FsSaveDataType>(saveInfo->save_data_type));
|
|
|
|
StateManager::push_state(backupMenuState);
|
|
}
|
|
else
|
|
{
|
|
logger::log(fslib::get_error_string());
|
|
}
|
|
}
|
|
else if (input::button_pressed(HidNpadButton_X))
|
|
{
|
|
int selected = m_titleSelectMenu.get_selected();
|
|
|
|
uint64_t applicationID = m_user->get_application_id_at(selected);
|
|
data::TitleInfo *titleInfo = data::get_title_info_by_id(applicationID);
|
|
|
|
auto titleOptionState = std::make_shared<TitleOptionState>(m_user, titleInfo, this);
|
|
|
|
StateManager::push_state(titleOptionState);
|
|
}
|
|
else if (input::button_pressed(HidNpadButton_Y))
|
|
{
|
|
uint64_t applicationID = m_user->get_application_id_at(m_titleSelectMenu.get_selected());
|
|
|
|
config::add_remove_favorite(applicationID);
|
|
|
|
// We need to resort all users, not just this one.
|
|
data::UserList list;
|
|
data::get_users(list);
|
|
for (data::User *user : list)
|
|
{
|
|
user->sort_data();
|
|
}
|
|
|
|
// Let the main menu state take care of this.
|
|
MainMenuState::refresh_view_states();
|
|
}
|
|
else if (input::button_pressed(HidNpadButton_B))
|
|
{
|
|
AppState::deactivate();
|
|
}
|
|
}
|
|
|
|
void TextTitleSelectState::render()
|
|
{
|
|
m_renderTarget->clear(colors::TRANSPARENT);
|
|
m_titleSelectMenu.render(m_renderTarget->get(), AppState::has_focus());
|
|
TitleSelectCommon::render_control_guide();
|
|
m_renderTarget->render(NULL, 201, 91);
|
|
}
|
|
|
|
void TextTitleSelectState::refresh()
|
|
{
|
|
m_titleSelectMenu.reset();
|
|
for (size_t i = 0; i < m_user->get_total_data_entries(); i++)
|
|
{
|
|
std::string option;
|
|
uint64_t applicationID = m_user->get_application_id_at(i);
|
|
const char *title = data::get_title_info_by_id(applicationID)->get_title();
|
|
if (config::is_favorite(applicationID))
|
|
{
|
|
option = std::string("^\uE017^ ") + title;
|
|
}
|
|
else
|
|
{
|
|
option = title;
|
|
}
|
|
m_titleSelectMenu.add_option(option.c_str());
|
|
}
|
|
}
|