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Fix cache loading mistake.
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@@ -68,6 +68,9 @@ data::TitleInfo::TitleInfo(NsApplicationControlData &controlData)
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std::snprintf(entry->name, TitleInfo::SIZE_PATH_SAFE, "%016lX", m_applicationID);
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}
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// Oops. Need this.
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TitleInfo::get_create_path_safe_title();
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// Load the icon to a texture. We're going to be lazy with the size here since it works anyway.
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m_icon = sdl::TextureManager::create_load_texture(entry->name, m_data.icon, sizeof(m_data.icon));
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}
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