Initial commit. Needs debugging.

This commit is contained in:
J-D-K
2026-03-20 12:41:04 -04:00
parent d39fd80a20
commit 347f1bc75f
112 changed files with 1331 additions and 1109 deletions

View File

@@ -3,8 +3,9 @@
#include "StateManager.hpp"
#include "appstates/FadeState.hpp"
#include "graphics/colors.hpp"
#include "graphics/fonts.hpp"
#include "graphics/screen.hpp"
#include "input.hpp"
#include "mathutil.hpp"
#include "strings/strings.hpp"
namespace
@@ -55,45 +56,57 @@ MessageState::MessageState(std::string &message)
// ---- Public functions ----
void MessageState::update()
void MessageState::update(const sdl2::Input &input)
{
switch (m_state)
{
case State::Opening:
case State::Closing: MessageState::update_dimensions(); break;
case State::Displaying: MessageState::update_handle_input(); break;
case State::Displaying: MessageState::update_handle_input(input); break;
}
}
void MessageState::render()
void MessageState::render(sdl2::Renderer &renderer)
{
// This is were to render
static constexpr int y = 229;
const bool hasFocus = BaseState::has_focus();
sdl::render_rect_fill(sdl::Texture::Null, 0, 0, graphics::SCREEN_WIDTH, graphics::SCREEN_HEIGHT, colors::DIM_BACKGROUND);
sm_dialog->render(sdl::Texture::Null, hasFocus);
const bool hasFocus = BaseState::has_focus();
// Dim the background and render the dialog. Only continue if we're fully open.
renderer.render_rectangle(0, 0, graphics::SCREEN_WIDTH, graphics::SCREEN_HEIGHT, colors::DIM_BACKGROUND);
sm_dialog->render(renderer, hasFocus);
if (!m_transition.in_place()) { return; }
sdl::text::render(sdl::Texture::Null, 312, y + 24, 20, 656, colors::WHITE, m_message);
sdl::render_line(sdl::Texture::Null, 280, y + 192, 999, y + 192, colors::DIV_COLOR);
sdl::text::render(sdl::Texture::Null, sm_okX, y + 214, 22, sdl::text::NO_WRAP, colors::WHITE, sm_okText);
sm_textFont->render_text_wrapped(312, y + 24, colors::WHITE, 656, m_message);
renderer.render_line(280, y + 192, 999, y + 192, colors::DIV_COLOR);
sm_optionFont->render_text(sm_okX, y + 214, colors::WHITE, sm_okText);
}
// ---- Private functions ----
void MessageState::initialize_static_members()
{
static constexpr int HALF_WIDTH = 640;
static constexpr std::string_view POP_SOUND = "ConfirmPop";
static constexpr const char *POP_PATH = "romfs:/Sound/ConfirmPop.wav";
static constexpr std::string_view CONFIRM_POP = "romfs:/Sound/ConfirmPop.wav";
if (sm_okText && sm_dialog && sm_dialogPop) { return; }
if (sm_okText && sm_dialog && sm_dialogPop && sm_textFont && sm_optionFont) { return; }
sm_okText = strings::get_by_name(strings::names::YES_NO_OK, 2);
sm_okX = HALF_WIDTH - (sdl::text::get_width(22, sm_okText) / 2);
sm_dialog = ui::DialogBox::create(0, 0, 0, 0);
sm_dialogPop = sdl::SoundManager::load(POP_SOUND, POP_PATH);
// This is needed later, so it comes first.
sm_textFont = sdl2::FontManager::create_load_resource<sdl2::SystemFont>(graphics::fonts::names::TWENTY_PIXEL,
graphics::fonts::sizes::TWENTY_PIXEL);
sm_optionFont = sdl2::FontManager::create_load_resource<sdl2::SystemFont>(graphics::fonts::names::THIRTY_TWO_PIXEL,
graphics::fonts::sizes::TWENTY_TWO_PIXEL);
// OK text and X coord.
sm_okText = strings::get_by_name(strings::names::YES_NO_OK, 2);
sm_okX = math::Util<int>::center_within(graphics::SCREEN_WIDTH, sm_textFont->get_text_width(sm_okText));
// Dialog.
sm_dialog = ui::DialogBox::create(0, 0, 0, 0);
sm_dialog->set_from_transition(m_transition, true);
// Sound to play.
sm_dialogPop = sdl2::SoundManager::create_load_resource(CONFIRM_POP, CONFIRM_POP);
}
void MessageState::update_dimensions() noexcept
@@ -109,10 +122,10 @@ void MessageState::update_dimensions() noexcept
else if (closed) { MessageState::deactivate_state(); }
}
void MessageState::update_handle_input() noexcept
void MessageState::update_handle_input(const sdl2::Input &input) noexcept
{
// Input bools.
const bool aPressed = input::button_pressed(HidNpadButton_A);
const bool aPressed = input.button_pressed(HidNpadButton_A);
// Handle the triggerguard.
m_triggerGuard = m_triggerGuard || (aPressed && !m_triggerGuard);