add type hold effects table

some items can effect the power of specific types. This lets us tap into the mapping of effects-to-type so we can play with it.
This commit is contained in:
haven1433
2022-11-02 22:48:09 -05:00
parent f4221580c1
commit fcf80c907d
2 changed files with 12 additions and 0 deletions

View File

@@ -354,6 +354,17 @@ AXVE1.data.pokemon.type.length*8 0A0214,0A0310
AXPE1.data.pokemon.type.length+5 3C1235
AXPE1.data.pokemon.type.length*8 0A0214,0A0310
# number of item effects that link to type boost. See sHoldEffectToType
AXVE0.data.pokemon.type.holdEffect.length-1 03BCD8
AXPE0.data.pokemon.type.holdEffect.length-1 03BCD8
AXVE1.data.pokemon.type.holdEffect.length-1 03BCD8
AXPE1.data.pokemon.type.holdEffect.length-1 03BCD8
BPRE0.data.pokemon.type.holdEffect.length-1 03EF40
BPGE0.data.pokemon.type.holdEffect.length-1 03EF40
BPRE1.data.pokemon.type.holdEffect.length-1 03EF54
BPGE1.data.pokemon.type.holdEffect.length-1 03EF54
BPEE0.data.pokemon.type.holdEffect.length-1 069778
# trainer phone calls
BPEE0.data.trainers.call.odds.normal 195E8E
BPEE0.data.trainers.call.odds.lightningrod 195EAC

View File

@@ -219,6 +219,7 @@ data.abilities.pickup.rareitems, , , , , ,
data.abilities.soundproof.moves, 018ABC, 018ABC, 018ABC, 018ABC, 01A67C, 01A67C, 01A690, 01A690, 042F70, [move:data.pokemon.moves.names]!FFFF
data.pokemon.moves.egg, 041B44, 041B44, 041B64, 041B64, 045C50, 045C50, 045C64, 045C64, 0703F0, `egg`
data.pokemon.type.chart, 01CDC8, 01CDC8, 01CDC8, 01CDC8, 01E944, 01E944, 01E958, 01E958, 047134, [attack.data.pokemon.type.names defend.data.pokemon.type.names strength.effectiveness]!FFFF00
data.pokemon.type.holdEffects, 03BCD0, 03BCD0, 03BCD0, 03BCD0, 03EF38, 03EF38, 03EF4C, 03EF4C, 069770, [effect. type.data.pokemon.type.names]data.pokemon.type.holdEffect.length
data.pokemon.natures.stats, , , , , 0436D8, 0436D8, 0436EC, 0436EC, , [attack.|z defense.|z speed.|z spAttack.|z spDefense.|z]data.pokemon.natures.names
data.pokemon.swarm, , , , , , , , , 0ED800, [pokemon:data.pokemon.names move1:data.pokemon.moves.names move2:data.pokemon.moves.names move3:data.pokemon.moves.names move4:data.pokemon.moves.names level. location.]5