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https://github.com/haven1433/HexManiacAdvance.git
synced 2026-10-02 05:06:35 -05:00
add callstd routines
They can be expanded to make more 'standard' routines to call in scripts
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@@ -248,6 +248,7 @@ scripts.newgame.pc.item, 139C70, 139C70, 139C90, 139C90, 0EB6A8, 0
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scripts.credits.panmap, ,,,, 0F3BC0, 0F3B98, 0F3C38, 0F3C10, , [data<[loadmapCommand: bank: map:: x: y: delay:: xspeed: yspeed: length:: end1Command: end2Command: end3Command::]1>]13
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scripts.credits.text, , , , , 0F3F18, 0F3EF0, 0F3F90, 0F3F68, , [header<""> text<""> bool::|t|unknown.]
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scripts.evolution.routines, 03F588, 03F588, 03F588, 03F588, 042FC0, 042FC0, 042FD4, 042FD4, 06D194, [thumb<>]scripts.evolution.count
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scripts.callstd, 065AD0, 065AD4, 065AF0, 065AF4, 069F1C, 069F1C, 069F30, 069F30, 099530, [script<`xse`>]
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graphics.pokemon.castform.sprite.coordinates.front, 077DAC, 077DB0, 077DCC, 077DD0, 074720, 074720, 074734, 074734, 0A5F74, [size. yOffset. unused:]4
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graphics.pokemon.castform.sprite.elevations, 077E18, 077E1C, 077E38, 077E3C, 074780, 074780, 074794, 074794, 0A5FE0, [elevation.]graphics.pokemon.castform.sprite.coordinates.front
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