This commit is contained in:
haven1433
2023-03-09 20:43:44 -06:00

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@@ -204,7 +204,7 @@ if.trainer.ready.call 60 trainer:data.trainers.stats 07 00 pointer<`xse`>
7A giveEgg species:
7B setmonmove pokemonSlot. attackSlot. newMove:data.pokemon.moves.names # set a given pokemon in your party to have a specific move.
# Slots range 0-4 and 0-3.
7C checkattack move: # 800D=n, where n is the index of the pokemon that knows the move.
7C checkattack move:data.pokemon.moves.names # 800D=n, where n is the index of the pokemon that knows the move.
# 800D=6, if no pokemon in your party knows the move
# if successful, 8004 is set to the pokemon species
7D bufferPokemon buffer.3 species:data.pokemon.names # species can be a literal or variable. Store the name in the given buffer
@@ -212,7 +212,7 @@ if.trainer.ready.call 60 trainer:data.trainers.stats 07 00 pointer<`xse`>
7F bufferpartyPokemon buffer.3 party: # name of pokemon 'party' from your party gets stored in the buffer
80 bufferitem buffer.3 item:data.items.stats # stores an item name in a buffer
81 bufferdecoration buffer.3 decoration:
82 bufferattack buffer.3 move: # species, party, item, decoration, and move can all be literals or variables
82 bufferattack buffer.3 move:data.pokemon.moves.names # species, party, item, decoration, and move can all be literals or variables
83 buffernumber buffer.3 number: # literal or variable gets converted to a string and put in the buffer.
84 bufferstd buffer.3 index: # gets one of the standard strings and pushes it into a buffer
85 bufferstring buffer.3 pointer<> # copies the string into the buffer.