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Merge branch 'master' of https://github.com/haven1433/HexManiacAdvance
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@@ -204,7 +204,7 @@ if.trainer.ready.call 60 trainer:data.trainers.stats 07 00 pointer<`xse`>
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7A giveEgg species:
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7B setmonmove pokemonSlot. attackSlot. newMove:data.pokemon.moves.names # set a given pokemon in your party to have a specific move.
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# Slots range 0-4 and 0-3.
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7C checkattack move: # 800D=n, where n is the index of the pokemon that knows the move.
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7C checkattack move:data.pokemon.moves.names # 800D=n, where n is the index of the pokemon that knows the move.
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# 800D=6, if no pokemon in your party knows the move
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# if successful, 8004 is set to the pokemon species
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7D bufferPokemon buffer.3 species:data.pokemon.names # species can be a literal or variable. Store the name in the given buffer
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@@ -212,7 +212,7 @@ if.trainer.ready.call 60 trainer:data.trainers.stats 07 00 pointer<`xse`>
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7F bufferpartyPokemon buffer.3 party: # name of pokemon 'party' from your party gets stored in the buffer
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80 bufferitem buffer.3 item:data.items.stats # stores an item name in a buffer
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81 bufferdecoration buffer.3 decoration:
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82 bufferattack buffer.3 move: # species, party, item, decoration, and move can all be literals or variables
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82 bufferattack buffer.3 move:data.pokemon.moves.names # species, party, item, decoration, and move can all be literals or variables
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83 buffernumber buffer.3 number: # literal or variable gets converted to a string and put in the buffer.
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84 bufferstd buffer.3 index: # gets one of the standard strings and pushes it into a buffer
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85 bufferstring buffer.3 pointer<> # copies the string into the buffer.
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