fix event tutorial logic

This commit is contained in:
haven1433
2022-11-23 23:14:10 -06:00
parent d0d9673d7d
commit b4cf30d487

View File

@@ -544,12 +544,13 @@ namespace HavenSoft.HexManiac.Core.ViewModels.Map {
return;
}
var prevEvent = SelectedEvent;
var ev = map.EventUnderCursor(x, y);
if (ev != null) {
EventDown(x, y, ev, click);
return;
} else {
if (SelectedEvent != null) Tutorials.Complete(Tutorial.ClickMap_UnselectEvent);
if (prevEvent != null) Tutorials.Complete(Tutorial.ClickMap_UnselectEvent);
SelectedEvent = null;
}