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https://github.com/haven1433/HexManiacAdvance.git
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add new table
also, `GetIndexOfNearestAddress` shouldn't ever find a table with distance 0, because that's not what we're wanting to find: we want the table with the nearest values so we can do a cross-reference, and anything with this exact address is likely missing the other games we're looking for.
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@@ -756,7 +756,7 @@ graphics.text.font.japan3.width, ,,,, ,,,, 00679C, [width.]512
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data.text.menu.pokemon.battle, , , , , 032C38, 032C38, 032C4C, 032C4C, , ""
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data.text.menu.pause, 071160, 071164, 071180, 071184, 06EF9C, 06EF9C, 06EFB0, 06EFB0, 09F818, [text<""> code<>]
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data.text.menu.pokemon.options, 089CCC, 089CCC, 089CEC, 089CEC, 120F74, 120F4C, 120FEC, 120FC4, 1B32F8, [text<""> code<>]
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data.text.menu.itemStorage, , , , , , , , , 16B210, [text<""> thumb<>]4
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data.text.menu.itemStorage, 139FAC, 139FAC, 139FCC, 139FCC, 0EBA84, 0EBA5C, 0EBA98, 0EBA70, 16B210, [text<""> thumb<>]
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sound.fanfares, 074E64, 074E68, 074E84, 074E88, ,,,, , [songID: duration:]12
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sound.fanfares, ,,,, 071C08, 071C08, 071C1C, 071C1C, , [songID:songnames duration:]14
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@@ -199,6 +199,7 @@ namespace HavenSoft.HexManiac.Core.Models {
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var index = -1;
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for (int i = 0; i < Count; i++) {
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var currentDistance = Math.Abs(this[i].Address - address);
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if (currentDistance == 0) continue;
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if (currentDistance > distance) continue;
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distance = currentDistance;
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index = i;
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