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add substitute front/back/palette data for R/S/LG and 1.1 games
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@@ -432,9 +432,9 @@ graphics.menu.statusscreen.tilemap4, ,,,, ,,,, 1BFFB8, `lzm4x32x20|graphics.m
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graphics.townmap.pokenav.zoom.tilemaps, ,,,, ,,,, 1CCD68, [id: part: tilemap<`lzm4x10x10|graphics.townmap.pokenav.zoom.tileset`>]pokenavTowns
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// from AGSMG
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graphics.moves.substitute.sprite.front, ,,,, 0350F4,,,, 05E834, `lzs4x8x8|graphics.moves.substitute.palette`
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graphics.moves.substitute.palette, ,,,, 03514C,,,, 05E88C, `lzp4`
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graphics.moves.substitute.sprite.back, ,,,, 035144,,,, 05E810, `lzs4x8x8|graphics.moves.substitute.palette`
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graphics.moves.substitute.sprite.front, 0323A4, 0323A4, 0323A4, 0323A4, 0350F4, 0350F4, 035108, 035108, 05E834, `lzs4x8x8|graphics.moves.substitute.palette`
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graphics.moves.substitute.palette, 0323FC, 0323FC, 0323FC, 0323FC, 03514C, 03514C, 035160, 035160, 05E88C, `lzp4`
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graphics.moves.substitute.sprite.back, 0323F4, 0323F4, 0323F4, 0323F4, 035144, 035144, 035158, 035158, 05E810, `lzs4x8x8|graphics.moves.substitute.palette`
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graphics.moves.tmcase.sprite, ,,,, 463218, 462C38, 463278, 462CA8, , `lzs4x4x4|graphics.moves.tmcase.palette`
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graphics.moves.tmcase.palette, ,,,, 1338F8, 1338D0, 133970, 133948, , `lzp4`
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graphics.moves.tmcase.palette2, ,,,, 1338FC, 1338D4, 133974, 13394C, , `lzp4`
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