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https://github.com/lesserkuma/GBA_MultiMenu.git
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Support for MSP54LV100
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2
Makefile
2
Makefile
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@ -183,7 +183,9 @@ $(shell touch $(CURDIR)/../$(SOURCES)/version.h)
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%.gba: %.elf
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@$(OBJCOPY) -O binary $< $@
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@gbafix $@ "-tLK MULTIMENU" "-cAGBJ" "-mLK" "-r0"
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@echo Copying to ROM builder folder
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@cp $@ "$(shell dirname $(realpath $(firstword $(MAKEFILE_LIST))))/rom_builder/lk_multimenu.gba"
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@echo Done!
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#---------------------------------------------------------------------------------------
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endif
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10
README.md
10
README.md
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@ -20,8 +20,9 @@ The following section must be edited in order to specify the cartridge type to u
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},
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```
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Set `type` to `1` or `2`:
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- `1` = MSP55LV100S (e.g. The Legend of Zelda Collection - Classic Edition 7-in-1)
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- `2` = 6600M0U0BE (e.g. 369IN1 2048M)
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- `1` = MSP55LV100S (e.g. The Legend of Zelda Collection - Classic Edition 7-in-1, 64 MiB)
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- `2` = 6600M0U0BE (e.g. 369IN1 2048M, 256 MiB)
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- `3` = MSP54LV100 (e.g. The Legend of Zelda Collection - Classic Edition 7-in-1, 128 MiB)
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Set `battery_present` to `true` or `false`. This will enable enhanced save data handling which will only be functional with a working battery.
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@ -76,13 +77,14 @@ If the cartridge has no battery installed, the ROMs must be patched for batteryl
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## Compatibility
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Tested repro cartridges:
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- 100BS6600_48BALL_V4 with 6600M0U0BE
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- 100SOP with MSP55LV100S
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- 100BS6600_48BALL_V4 with 6600M0U0BE
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- SUN100S_MSP54_XXX_BGA48 with MSP54LV100
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The generated compilation ROM can be written and read using a [GBxCart RW v1.4+](https://www.gbxcart.com/) device by insideGadgets and the [FlashGBX](https://github.com/lesserkuma/FlashGBX) software.
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## Thanks
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Thanks to FraX, Ausar, liuyunx, BennVenn
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Thanks to FraX, Ausar, liuyunx, BennVenn, Jenetrix
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## Screenshots
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@ -5,7 +5,7 @@
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import sys, os, glob, json, math, re, struct, hashlib, argparse, datetime
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# Configuration
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app_version = "0.7"
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app_version = "0.8"
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default_file = "LK_MULTIMENU_<CODE>.gba"
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################################
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@ -51,6 +51,12 @@ cartridge_types = [
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"sector_size":0x40000,
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"block_size":0x80000,
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},
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{
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"name":"MSP54LV100",
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"flash_size":0x8000000,
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"sector_size":0x20000,
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"block_size":0x80000,
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},
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]
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now = datetime.datetime.now()
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log = ""
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@ -66,6 +66,22 @@ IWRAM_CODE void FlashDetectType(void)
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return;
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}
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// 1G cart with MSP54LV100S (Zelda Classic Collection 7-in-1)
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_FLASH_WRITE(0, 0xF0);
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_FLASH_WRITE(0xAAA, 0xA9);
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_FLASH_WRITE(0x555, 0x56);
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_FLASH_WRITE(0xAAA, 0x90);
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data = *(vu32 *)AGB_ROM;
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_FLASH_WRITE(0, 0xF0);
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if (data == 0x227D0002)
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{
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REG_IE = ie;
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flash_type = 3;
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flash_sector_size = 0x20000;
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FlashCalcOffsets();
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return;
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}
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// Unknown type
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REG_IE = ie;
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flash_type = 0;
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@ -119,6 +135,24 @@ IWRAM_CODE void FlashEraseSector(u32 address)
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}
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_FLASH_WRITE(address, 0xF0F0);
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}
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else if (_flash_type == 3)
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{
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_FLASH_WRITE(0xAAA, 0xA9);
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_FLASH_WRITE(0x555, 0x56);
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_FLASH_WRITE(0xAAA, 0x80);
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_FLASH_WRITE(0xAAA, 0xA9);
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_FLASH_WRITE(0x555, 0x56);
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_FLASH_WRITE(address, 0x30);
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while (1)
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{
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__asm("nop");
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if ((*((vu16 *)(AGB_ROM + address))) == 0xFFFF)
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{
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break;
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}
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}
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_FLASH_WRITE(address, 0xF0);
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}
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REG_IE = ie;
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}
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@ -191,6 +225,33 @@ IWRAM_CODE void FlashWriteData(u32 address, u32 length)
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}
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_FLASH_WRITE(address, 0xF0F0);
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}
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else if (_flash_type == 3)
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{
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for (int j = 0; j < (int)(length / 0x40); j++)
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{
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_FLASH_WRITE(0xAAA, 0xA9);
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_FLASH_WRITE(0x555, 0x56);
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_FLASH_WRITE(address + (j * 0x40), 0x26);
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_FLASH_WRITE(address + (j * 0x40), 0x1F);
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u16 data = 0;
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for (int i = 0; i < 0x40; i += 2)
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{
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__asm("nop");
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data = data_buffer[(j * 0x40) + i + 1] << 8 | data_buffer[(j * 0x40) + i];
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_FLASH_WRITE(address + (j * 0x40) + i, data);
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}
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_FLASH_WRITE(address + (j * 0x40), 0x2A);
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while (1)
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{
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__asm("nop");
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if (p_rom[(j * 0x20) + 0x1F] == data)
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{
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break;
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}
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}
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}
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_FLASH_WRITE(address, 0xF0);
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}
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REG_IE = ie;
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}
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