Updated pathfinding calls (215 errors, 21 warnings)

This commit is contained in:
Ammon Lauritzen
2016-02-24 13:01:58 -06:00
parent 3aa2cdb551
commit ecb82c8f2a

View File

@@ -57,6 +57,7 @@ import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.EmptyChunk;
import net.minecraftforge.fml.relauncher.ReflectionHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -487,14 +488,14 @@ public class EntityFairy extends EntityAnimal {
}
@Override
protected void updateFallState(double par1, boolean par3) {
super.updateFallState(par1 / 6D, par3);
protected void updateFallState(double y, boolean onGroundIn, Block blockIn, BlockPos pos) {
super.updateFallState(y / 6D, onGroundIn, blockIn, pos);
int i = MathHelper.floor_double(posX);
int j = MathHelper.floor_double(getEntityBoundingBox().minY) - 1;
int k = MathHelper.floor_double(posZ);
if (j > 0 && j < worldObj.getHeight()) {
worldObj.markBlockForUpdate(i, j, k);
worldObj.markBlockForUpdate(new BlockPos(i, j, k));
}
}
@@ -703,7 +704,7 @@ public class EntityFairy extends EntityAnimal {
}
// fairies run away from players in peaceful
if (worldObj.difficultySetting == EnumDifficulty.PEACEFUL
if (worldObj.getDifficulty() == EnumDifficulty.PEACEFUL
&& entityToAttack != null
&& entityToAttack instanceof EntityPlayer) {
setEntityFear(entityToAttack);
@@ -750,12 +751,15 @@ public class EntityFairy extends EntityAnimal {
if (j > 4 && j < worldObj.getHeight() - 1 && isAirySpace(i, j, k)
&& !isAirySpace(i, j - 1, k)) {
PathEntity dogs = worldObj.getEntityPathToXYZ(actor, i, j, k,
/*
PathEntity path = worldObj.getEntityPathToXYZ(actor, i, j, k,
FairyConfig.BEHAVIOR_PATH_RANGE, false, false, true, true);
if (dogs != null) {
return dogs;
if (path != null) {
return path;
}
*/
return this.getNavigator().getPathToXYZ(i, y, k);
}
}
@@ -786,12 +790,15 @@ public class EntityFairy extends EntityAnimal {
if (j > 4 && j < worldObj.getHeight() - 1 && isAirySpace(i, j, k)
&& !isAirySpace(i, j - 1, k)) {
PathEntity dogs = worldObj.getEntityPathToXYZ(actor, i, j, k,
/*
PathEntity path = worldObj.getEntityPathToXYZ(actor, i, j, k,
FairyConfig.BEHAVIOR_PATH_RANGE, false, false, true, true);
if (dogs != null) {
return dogs;
if (path != null) {
return path;
}
*/
return this.getNavigator().getPathToXYZ(i, y, k);
}
}
@@ -882,7 +889,8 @@ public class EntityFairy extends EntityAnimal {
PathEntity dest = roam(getEntityFear(), this, PATH_AWAY);
if (dest != null) {
setPathToEntity(dest);
// setPathToEntity(dest);
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
setCryTime(getCryTime() + 120);
}
}
@@ -957,27 +965,36 @@ public class EntityFairy extends EntityAnimal {
// Guards and Queens walk closer to the player (Medic healing?)
if (( guard() || queen() ) && canEntityBeSeen(ruler) && dist > 5F
&& dist < 16F) {
/*
PathEntity path = worldObj.getPathEntityToEntity(this, ruler,
16F, false, false, true, true);
if (path != null) {
setPathToEntity(path);
}
*/
this.getNavigator().tryMoveToEntityLiving(ruler, this.getAIMoveSpeed());
} else {
if (scout() && ruler instanceof EntityFairy) {
// Scouts stay way out there on the perimeter.
if (dist < 12F) {
PathEntity dest = roam(ruler, this, (float) Math.PI);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
} else if (dist > 24F) {
PathEntity dest = roam(ruler, this, 0F);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
}
} else {
// Regular fairies stay moderately close.
@@ -990,9 +1007,12 @@ public class EntityFairy extends EntityAnimal {
: 6F )) {
PathEntity dest = roam(ruler, this, 0F);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
}
}
}
@@ -1008,9 +1028,12 @@ public class EntityFairy extends EntityAnimal {
} else if (!hasPath() && dist < 16F) {
PathEntity dest = roam(ruler, this, 0F);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
}
}
@@ -1060,7 +1083,8 @@ public class EntityFairy extends EntityAnimal {
disband();
loseTeam = 0;
setCryTime(0);
setPathToEntity((PathEntity) null);
// setPathToEntity((PathEntity) null);
this.getNavigator().clearPathEntity();
}
} else {
loseTeam = 0;
@@ -1129,7 +1153,7 @@ public class EntityFairy extends EntityAnimal {
EntityFairy fairy = (EntityFairy) list.get(j);
if (fairy.getHealth() > 0) {
Entity scary = (Entity) null;
EntityLivingBase scary = null;
if (fairy.getEntityFear() != null) {
scary = fairy.getEntityFear();
@@ -1151,24 +1175,27 @@ public class EntityFairy extends EntityAnimal {
&& canEntityBeSeen(scary)) {
setCryTime(120);
this.setEntityFear(scary);
PathEntity dest = roam(entity, this,
(float) Math.PI);
PathEntity dest = roam(entity, this, (float) Math.PI);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
break;
} else if (fairy.getCryTime() > 60) {
setCryTime(Math.max(fairy.getCryTime() - 60,
0));
setCryTime(Math.max(fairy.getCryTime() - 60, 0));
this.setEntityFear(scary);
PathEntity dest = roam(entity, this,
(float) Math.PI);
PathEntity dest = roam(entity, this, (float) Math.PI);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
break;
}
@@ -1202,7 +1229,8 @@ public class EntityFairy extends EntityAnimal {
PathEntity dest = roam(entity, this, (float) Math.PI);
if (dest != null) {
setPathToEntity(dest);
// setPathToEntity(dest);
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
if (!flymode()) {
setFlymode(true);
@@ -1235,11 +1263,15 @@ public class EntityFairy extends EntityAnimal {
if (entityHeal.getHealth() <= 0 || entityHeal.isDead) {
entityHeal = null;
} else if (!hasPath()) {
/*
PathEntity dest = worldObj.getPathEntityToEntity(this,
entityHeal, 16F, false, false, true, true);
*/
PathEntity dest = this.getNavigator().getPathToEntityLiving(entityHeal);
if (dest != null) {
setPathToEntity(dest);
// setPathToEntity(dest);
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
} else {
entityHeal = null;
}
@@ -1267,6 +1299,7 @@ public class EntityFairy extends EntityAnimal {
if (fairy.getHealth() > 0 && sameTeam(fairy)
&& fairy.getHealth() < fairy.getMaxHealth()) {
this.entityHeal = fairy;
/*
PathEntity dest = worldObj.getPathEntityToEntity(
this, entityHeal, 16F, false, false, true,
true);
@@ -1274,6 +1307,8 @@ public class EntityFairy extends EntityAnimal {
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().tryMoveToEntityLiving(this.entityHeal, this.getAIMoveSpeed());
break;
}
@@ -1282,6 +1317,7 @@ public class EntityFairy extends EntityAnimal {
if (ruler.getHealth() > 0
&& ruler.getHealth() < ruler.getMaxHealth()) {
this.entityHeal = ruler;
/*
PathEntity dest = worldObj.getPathEntityToEntity(
this, entityHeal, 16F, false, false, true,
true);
@@ -1289,6 +1325,8 @@ public class EntityFairy extends EntityAnimal {
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().tryMoveToEntityLiving(this.entityHeal, this.getAIMoveSpeed());
break;
}
@@ -1378,7 +1416,8 @@ public class EntityFairy extends EntityAnimal {
e.printStackTrace();
}
setPathToEntity((PathEntity) null);
// setPathToEntity((PathEntity) null);
this.getNavigator().clearPathEntity();
healTime = 200;
setRarePotion(rand.nextInt(4) == 0);
}
@@ -1403,7 +1442,7 @@ public class EntityFairy extends EntityAnimal {
EntityFairy fairy = (EntityFairy) list.get(j);
if (fairy.getHealth() > 0) {
Entity scary = (Entity) null;
EntityLivingBase scary = null;
if (fairy.getEntityFear() != null) {
scary = fairy.getEntityFear();
@@ -1425,24 +1464,27 @@ public class EntityFairy extends EntityAnimal {
&& canEntityBeSeen(scary)) {
setCryTime(120);
this.setEntityFear(scary);
PathEntity dest = roam(entity, this,
(float) Math.PI);
PathEntity dest = roam(entity, this, (float) Math.PI);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
break;
} else if (fairy.getCryTime() > 60) {
setCryTime(Math.max(fairy.getCryTime() - 60,
0));
setCryTime(Math.max(fairy.getCryTime() - 60, 0));
this.setEntityFear(scary);
PathEntity dest = roam(entity, this,
(float) Math.PI);
PathEntity dest = roam(entity, this, (float) Math.PI);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
break;
}
@@ -1474,7 +1516,8 @@ public class EntityFairy extends EntityAnimal {
PathEntity dest = roam(entity, this, (float) Math.PI);
if (dest != null) {
setPathToEntity(dest);
// setPathToEntity(dest);
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
if (!flymode()) {
setFlymode(true);
@@ -1620,9 +1663,12 @@ public class EntityFairy extends EntityAnimal {
if (gg >= ( farFlag ? 12D : 6D )) {
PathEntity dest = roamBlocks(aa, bb, cc, this, 0F);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
}
}
@@ -1645,7 +1691,8 @@ public class EntityFairy extends EntityAnimal {
setTempItem(Items.stick);
setSitting(true);
isJumping = false;
setPathToEntity((PathEntity) null);
// setPathToEntity((PathEntity) null);
this.getNavigator().clearPathEntity();
setTarget((Entity) null);
entityFear = null;
}
@@ -2375,7 +2422,7 @@ public class EntityFairy extends EntityAnimal {
setSitting(true);
setNameEnabled(true);
isJumping = false;
setPathToEntity((PathEntity) null);
this.getNavigator().clearPathEntity();
setTarget((Entity) null);
entityFear = null;
} else {
@@ -2399,7 +2446,7 @@ public class EntityFairy extends EntityAnimal {
// shift-right-clicking otherwise makes fairy sit down
setSitting(true);
isJumping = false;
setPathToEntity((PathEntity) null);
this.getNavigator().clearPathEntity();
setTarget((Entity) null);
entityFear = null;
}
@@ -2416,7 +2463,7 @@ public class EntityFairy extends EntityAnimal {
} else {
// faction members can be tamed in peaceful
if (( getFaction() == 0
|| worldObj.difficultySetting == EnumDifficulty.PEACEFUL )
|| worldObj.getDifficulty() == EnumDifficulty.PEACEFUL )
&& !( ( queen() || posted() ) && tamed() ) && !crying()
&& !angry() && stack != null
&& acceptableFoods(stack.getItem())
@@ -2506,9 +2553,12 @@ public class EntityFairy extends EntityAnimal {
if (ruler != null) {
PathEntity dest = roam(ruler, this, (float) Math.PI);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
if (ruler instanceof EntityPlayer) {
//
@@ -2699,7 +2749,7 @@ public class EntityFairy extends EntityAnimal {
isJumping = false;
moveForward = 0F;
moveStrafing = 0F;
setPathToEntity((PathEntity) null);
this.getNavigator().clearPathEntity();
setSitting(true);
onGround = true;
List<?> list = worldObj.getEntitiesWithinAABB(EntityFairy.class,
@@ -2722,7 +2772,7 @@ public class EntityFairy extends EntityAnimal {
fairy.isJumping = false;
fairy.moveForward = 0F;
fairy.moveStrafing = 0F;
fairy.setPathToEntity((PathEntity) null);
fairy.getNavigator().clearPathEntity();
fairy.setSitting(true);
fairy.onGround = true;
// It feels like I'm floating but I'm not
@@ -2839,12 +2889,15 @@ public class EntityFairy extends EntityAnimal {
// Cowering fairies will have a chance of becoming
// offensive.
cryTime += 120;
entityFear = entity;
entityFear = (EntityLivingBase)entity;
PathEntity dest = roam(entity, this, (float) Math.PI);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
} else {
// Become aggressive - no more screwing around.
setTarget((Entity) entity);
@@ -2856,9 +2909,12 @@ public class EntityFairy extends EntityAnimal {
// hurt them.
PathEntity dest = roam(entity, this, (float) Math.PI);
/*
if (dest != null) {
setPathToEntity(dest);
}
*/
this.getNavigator().setPath(dest, this.getAIMoveSpeed());
}
}
@@ -2914,7 +2970,7 @@ public class EntityFairy extends EntityAnimal {
public void applyPoison(EntityLivingBase entityliving) {
byte duration = 0;
switch (worldObj.difficultySetting) {
switch (worldObj.getDifficulty()) {
case NORMAL:
duration = 7;
break;
@@ -3019,11 +3075,11 @@ public class EntityFairy extends EntityAnimal {
this.fishEntity = fishEntity;
}
public Entity getEntityFear() {
public EntityLivingBase getEntityFear() {
return entityFear;
}
public void setEntityFear(Entity entityFear) {
public void setEntityFear(EntityLivingBase entityFear) {
this.entityFear = entityFear;
}