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Updated Getting Started (markdown)
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@ -30,6 +30,12 @@ We've spent a lot of time engineering the UX of this window in order to make the
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2. [Folders](#folders)
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3. [Packages](#packages)
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2. [Property](#property)
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1. [Text](#text)
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2. [Image](#image)
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3. [Sound](#sound)
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4. [Mesh](#mesh)
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5. [Material](#material)
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6. [Animation](#animation)
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3. [Console](#console)
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@ -49,4 +55,14 @@ This view will display your archives folder tree structure. You can open folders
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This view will display packages stored under your selected folder. You can extract, export, and save the properties of all game packages no matter their type.
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## Property
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## Console
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In order to see packages' properties, you have at your disposal **up to 25 tabs**. Each tab is cut in half between the text area and the image area, both resizable.
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### Text
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### Image
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### Sound
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### Mesh
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### Material
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### Animation
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## Console
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A little panel to display warnings, errors, and other information about what FModel does in the background. There is much more information in log files but **less is more**, so here you go. If needed, _you can close this panel_ but we do not recommend doing so as you won't be able to see, if any, the cause of issues.
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