Updated Getting Started (markdown)

Valentin 2022-08-14 18:34:30 +02:00
parent 1a6d0c1d04
commit bce67b5dcb

@ -30,6 +30,12 @@ We've spent a lot of time engineering the UX of this window in order to make the
2. [Folders](#folders)
3. [Packages](#packages)
2. [Property](#property)
1. [Text](#text)
2. [Image](#image)
3. [Sound](#sound)
4. [Mesh](#mesh)
5. [Material](#material)
6. [Animation](#animation)
3. [Console](#console)
![image](https://user-images.githubusercontent.com/26126862/184534306-7a618be2-2330-4279-a9ee-675c9a1a733d.png)
@ -49,4 +55,14 @@ This view will display your archives folder tree structure. You can open folders
This view will display packages stored under your selected folder. You can extract, export, and save the properties of all game packages no matter their type.
## Property
## Console
In order to see packages' properties, you have at your disposal **up to 25 tabs**. Each tab is cut in half between the text area and the image area, both resizable.
### Text
### Image
### Sound
### Mesh
### Material
### Animation
## Console
A little panel to display warnings, errors, and other information about what FModel does in the background. There is much more information in log files but **less is more**, so here you go. If needed, _you can close this panel_ but we do not recommend doing so as you won't be able to see, if any, the cause of issues.