Commit Graph

1201 Commits

Author SHA1 Message Date
4sval
df66382cf7 vfc = local | cbm = live 2023-05-17 17:42:03 +02:00
4sval
ce4d96bd4a dead game nobody cares 2023-05-16 23:40:23 +02:00
4sval
d774fb7664 cleaned some stuff 2023-05-16 22:41:23 +02:00
GMatrixGames
870e7adeb6
Merge branch 'Kismet' into dev 2023-05-15 21:42:35 -04:00
4sval
b4f29562cd fn live hd texture download 2023-05-10 16:29:18 +02:00
4sval
42ad5ddb7a fortnite hd texture download 2023-05-09 14:27:11 +02:00
4sval
2bf6c245d9 hmm 2023-05-07 03:31:16 +02:00
4sval
2c099efd2b do as much as possible simultaneously without soft locking the UI 2023-05-06 22:45:58 +02:00
4sval
42116766d5 little warning 2023-05-06 17:25:59 +02:00
4sval
303775e848 yeeted 2023-05-06 16:34:13 +02:00
4sval
550e2b17cb cached fortnite hd textures 2023-05-06 16:27:11 +02:00
GMatrixGames
178184bcee
Forgot 2023-05-05 12:51:22 -04:00
GMatrixGames
c4f8e3025a
CUE4Parse pull 2023-05-05 12:43:20 -04:00
GMatrixGames
4fe00c9a1b
Merge remote-tracking branch 'fc/dev' 2023-05-05 12:33:03 -04:00
4sval
8453692bfe local clean 2023-04-15 14:33:34 +02:00
LongerWarrior
2aaf54c661 Adding Kismet 2023-04-07 22:20:38 +03:00
4sval
0f5aeaad8d vgmstream-cli.exe 2023-03-30 00:00:10 +02:00
4sval
f261dd9043 workaround #372 2023-03-29 23:47:17 +02:00
MountainFlash
7bd3f7da58 Fallen Order 2023-03-29 13:32:11 +05:30
4sval
c530275d84 game display name 2023-03-21 01:00:14 +01:00
Valentin
928834fd4b
Merge pull request #372 from GICodeWarrior/patch-1
Improve TreeView and Export performance
2023-03-18 22:34:49 +01:00
4sval
fdfaddd627 . 2023-03-17 17:08:00 +01:00
Rusty Burchfield
3e20a32bce Fix Visual Studio complaints about Nested Types
https://developercommunity.visualstudio.com/t/xaml-nested-types-are-not-supported/516142
2023-03-16 13:06:26 -07:00
Rusty Burchfield
f9f3eb9f6a Optimize Expand/Collapse for quicker layout 2023-03-16 12:46:00 -07:00
Rusty Burchfield
b0db727426 Enable TreeView UI Virtualization 2023-03-16 11:56:40 -07:00
4sval
26e92238ba cleaned skeleton and bones 2023-03-14 00:51:23 +01:00
Rusty Burchfield
d9e6c1f951
Sleep -> Yield 2023-03-12 18:30:06 -07:00
Rusty Burchfield
84bb78558e
Sleep -> Yield 2023-03-12 18:29:15 -07:00
4sval
39f5855b12 improved CustomRichTextBox + updateUi parameter to speed up savings 2023-03-12 00:11:59 +01:00
4sval
3f57ce6276 #367 2023-03-11 00:50:20 +01:00
4sval
43ff431782 additive 2023-03-08 22:54:27 +01:00
4sval
18f0d3a772 additive ref pose type 2023-03-07 02:48:03 +01:00
4sval
0d6f05c0f9 build 2023-03-05 17:28:28 +01:00
4sval
ec026400fc FModel v4.4.2 2023-03-05 17:20:13 +01:00
4sval
a5cbc5b9f5 keep bones in rest pos if there's no track for them 2023-03-04 16:44:11 +01:00
4sval
3f6e46ef82 timeline is dpi scaled 2023-03-04 13:03:57 +01:00
MountainFlash
e44a6a032f dpi scaling 2023-03-04 15:59:06 +05:30
MountainFlash
0343ee3577 better fps limiter 2023-03-04 09:05:11 +05:30
4sval
aca754a517 bug fixes 2023-03-03 03:40:38 +01:00
4sval
edd3a47353 section colors + no empty morph target 2023-02-26 16:39:04 +01:00
4sval
ab13eff151 animation relative retargeting? + covering fmodel's ass 2023-02-26 06:14:05 +01:00
4sval
412c5dd786 proper texture swizzling 2023-02-26 04:35:53 +01:00
4sval
ec2e25153e quality of use 2023-02-25 21:32:01 +01:00
4sval
94c5bba770 Preview Max Texture Size 2023-02-25 17:11:24 +01:00
4sval
2e1809793b load mat layers from settings 2023-02-25 02:43:35 +01:00
Valentin
5d730f0bc1
Merge pull request #361 from SirCxyrtyx/startup-crash
Exit gracefully if no game is selected during first-time setup
2023-02-22 10:10:38 +01:00
SirCxyrtyx
1b244e6317 exit gracefully if no game is selected during first-time setup 2023-02-21 21:17:54 -08:00
4sval
4247dec633 timeline 2023-02-21 23:21:14 +01:00
4sval
591a2d2336 animate loaded model 2023-02-21 18:06:37 +01:00
4sval
d78df4a953 working mess 2023-02-21 12:38:26 +01:00