Commit Graph

1151 Commits

Author SHA1 Message Date
GMatrixGames
a664f34bec
CUE4Parse changes 2022-10-09 13:36:17 -04:00
4sval
b57585a0c6 implemented loading label 2022-10-06 22:59:58 +02:00
4sval
41d93177b5 swap before vacation 2022-09-21 20:21:28 +02:00
4sval
c98634df80 preparation 2022-09-21 01:17:32 +02:00
4sval
656e1908f2 do not convert mesh if instanced 2022-09-19 06:39:19 +02:00
4sval
7cff932a81 less restriction on emission 2022-09-18 20:26:12 +02:00
4sval
db384fbc7d morph 2022-09-18 19:51:53 +02:00
4sval
98a40fc2f1 sync with dev 2022-09-18 19:19:21 +02:00
4sval
d8032572c1 FModel v4.3.2 2022-09-18 19:09:03 +02:00
Valentin
c7f9187b02
Merge pull request #323 from shimizu-izumi/dev
Auto Detection for Tower of Fantasy
2022-09-18 18:13:52 +02:00
4sval
9196a96981 snooper fix 2022-09-18 18:06:15 +02:00
4sval
cd73bdd70f no more useless data in buffer 2022-09-17 23:51:35 +02:00
4sval
40500d925f properly working 2022-09-17 13:04:21 +02:00
4sval
2d73375392 one at a time, take it or leave it. 2022-09-16 06:55:44 +02:00
4sval
24e3d549f5 no fuck you 2022-09-16 00:14:38 +02:00
Shimizu Izumi
0010b4cedf Removed the custom endpoint for Tower of Fantasy because it completely broke the settings (you weren't able to open them). 2022-09-15 19:33:51 +02:00
4sval
569558640a poc 2022-09-15 00:39:54 +02:00
Shimizu Izumi
a7dc54b48d Added auto detection for the standalone launcher version of Tower of Fantasy 2022-09-14 14:48:24 +02:00
4sval
926cbec7eb blinded by the lights 2022-09-13 22:56:45 +02:00
4sval
0295d47eba mesh morphing POC 2022-09-13 22:29:29 +02:00
4sval
dd963c7cce ui stuff 2022-09-08 23:22:47 +02:00
4sval
29983c23e3 finally what I was looking for 2022-09-07 22:44:42 +02:00
4sval
807029d211 better 2022-09-07 00:39:56 +02:00
4sval
a45ad49414 object outlining v0.annoying 2022-09-07 00:20:49 +02:00
4sval
a7885b1dbc instancing + uworld + fixed black normal maps 2022-09-05 23:31:40 +02:00
4sval
c63c1d8434 I thought it was working but no 2022-09-04 18:26:50 +02:00
4sval
355b7f0c3d don't go faster than the underlying platform can manage 2022-09-04 11:20:42 +02:00
4sval
4710d3afbc append mode shortcut 2022-09-04 10:18:15 +02:00
4sval
872b01c7ef imgui stuff 2022-09-03 23:50:02 +02:00
4sval
97b03ed0c7 ok i'll wait the official 2022-09-03 14:30:01 +02:00
4sval
eabf6d9bcf switch to ImTool 2022-09-03 13:03:21 +02:00
4sval
ac124e8f08 fixed layout 2022-09-03 09:57:11 +02:00
4sval
129f128f90 transforms 2022-09-02 20:38:27 +02:00
4sval
1684dfdfcc no more game check 2022-09-01 21:04:43 +02:00
4sval
2533166f5d bump 2022-09-01 21:00:41 +02:00
4sval
4194052eed ctrl s 2022-09-01 20:53:05 +02:00
4sval
bb7eaf3e15 frozen events workaround 2022-08-31 23:47:28 +02:00
4sval
fb330e33da msaa enabled 2022-08-31 23:04:15 +02:00
4sval
5b08fc400d basically just a non msaa framebuffer 2022-08-31 20:04:59 +02:00
4sval
628570e84d even less 2022-08-30 21:46:47 +02:00
4sval
6ba553e890 less shader call 2022-08-30 21:11:39 +02:00
4sval
37b5989378 display vertex colors 2022-08-30 19:40:27 +02:00
4sval
009ad9dc55 fixed light without normal map 2022-08-30 17:53:30 +02:00
4sval
b947ac3e96 improved shader 2022-08-30 17:14:32 +02:00
4sval
7b9e53c931 get out 2022-08-30 01:03:56 +02:00
4sval
cfc1a31fc7 there are a lot of new problems
it crashes because of Avalon sometimes, ImGui isn't stable sometimes, icon display name is not centered anymore, still mouse and keyboard somtime freeze
2022-08-30 00:58:07 +02:00
4sval
9b5bbd976d skybox 2022-08-29 23:06:47 +02:00
4sval
0c5ede60af fuck you skybox 2022-08-29 19:48:31 +02:00
4sval
b2002121ab fixed material index + wrong gl + draw distance + grid fading 2022-08-29 02:07:56 +02:00
4sval
8597e491e0 get back here 2022-08-29 01:20:28 +02:00