Roco Kingdom data table update, Snowbreak AES reload fix and lua support, Division Resurgence fixes, Subnautica 2 support, Lego 2K Drive support, Game For Peace partial lua support, Mongil Star Dive fixes
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Co-Authored-By: LongerWarrior <37636768+LongerWarrior@users.noreply.github.com>
This commit is contained in:
Masusder 2026-05-21 17:21:04 +02:00
parent 06186cbc03
commit fa12e8ec3b
2 changed files with 3 additions and 2 deletions

@ -1 +1 @@
Subproject commit dc70cfbc92436bd8c6308a5139c1baa94bd37799
Subproject commit 8bff2f73dd9f826c35a21c57c7dd48b642bd98c4

View File

@ -799,6 +799,7 @@ public class CUE4ParseViewModel : ViewModel
break;
}
case "ebd" when Provider.Versions.Game is EGame.GAME_ArcRaiders:
case "json":
{
var data = Provider.SaveAsset(entry);
@ -1028,7 +1029,7 @@ public class CUE4ParseViewModel : ViewModel
var nonPath = Provider.Files.Keys.FirstOrDefault(k => k.EndsWith(nonFileName, StringComparison.OrdinalIgnoreCase));
// I will only get one localization file because they did not translate any languages, lol
var locPathKey = entry.Path.Replace("/BinData/", "/BinLocalize/en_US/").Replace("/BinDataCompressed/", "/BinLocalize/en_US/");
var locPathKey = entry.Path.Replace("/BinData/", "/BinLocalize/zh_Hans/").Replace("/BinDataCompressed/", "/BinLocalize/zh_Hans/");
var locFileFound = Provider.Files.TryGetValue(locPathKey, out var locEntry);
if (!string.IsNullOrEmpty(nonPath) && Provider.Files.TryGetValue(nonPath, out var nonEntry))