Add Days Gone as UnrealEngine game.

This commit is contained in:
GMatrixGames 2021-06-04 21:51:55 -04:00
parent 8dc9f21b94
commit e9f308d028
No known key found for this signature in database
GPG Key ID: 2621164AAF16CEDF
6 changed files with 24 additions and 15 deletions

@ -1 +1 @@
Subproject commit f17ea8bbf946a8319758759118c1e46b863eab33
Subproject commit b4b18abd31a049b2c408a1867520ca06e5c8b144

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@ -23,7 +23,6 @@ namespace FModel.Creator.Bases.SOD2
if (Object.TryGetValue(out FStructFallback stackingInfo, "StackingInfo") &&
stackingInfo.TryGetValue(out int maxStackCount, "MaxStackCount"))
_maxStackCount = maxStackCount;
if (Object.Class.SuperStruct != null && Utils.TryGetPackageIndexExport(Object.Class.SuperStruct, out UObject t))
{
@ -61,6 +60,14 @@ namespace FModel.Creator.Bases.SOD2
return SKImage.FromBitmap(ret);
}
private new void DrawPreview(SKCanvas c)
{
c.DrawBitmap(Preview ?? DefaultPreview, new SKRect(Margin, Margin, Width - Margin, Height - Margin), new SKPaint
{
// BlendMode = SKBlendMode.SrcATop -- Need Asval's assistance.
});
}
private new void DrawBackground(SKCanvas c)
{
c.DrawRect(new SKRect(Margin, Margin, Width - Margin, Height - Margin),

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@ -88,7 +88,9 @@ namespace FModel
[Description("Star Wars: Jedi Fallen Order")]
SwGame,
[Description("Core")]
Platform
Platform,
[Description("Days Gone")]
BendGame
}
public enum ELoadingMode

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@ -83,17 +83,15 @@ namespace FModel.ViewModels
{
Game = gameDirectory.SubstringBeforeLast("\\Content\\Paks").SubstringAfterLast("\\").ToEnum(FGame.Unknown);
if (Game == FGame.WorldExplorers)
Provider = Game switch
{
Provider = new DefaultFileProvider(new DirectoryInfo(gameDirectory), new List<DirectoryInfo> {new(gameDirectory.SubstringBeforeLast('\\') + "\\EmbeddedPaks\\")},
SearchOption.TopDirectoryOnly, true, UserSettings.Default.OverridedGame[Game], UserSettings.Default.OverridedUEVersion[Game]);
}
else
{
Provider = new DefaultFileProvider(gameDirectory, SearchOption.TopDirectoryOnly, true,
UserSettings.Default.OverridedGame[Game], UserSettings.Default.OverridedUEVersion[Game]);
}
FGame.WorldExplorers => new DefaultFileProvider(new DirectoryInfo(gameDirectory), new List<DirectoryInfo> {new(gameDirectory.SubstringBeforeLast('\\') + "\\EmbeddedPaks\\")}, SearchOption.TopDirectoryOnly,
true, UserSettings.Default.OverridedGame[Game], UserSettings.Default.OverridedUEVersion[Game]),
FGame.BendGame => new DefaultFileProvider(new DirectoryInfo(gameDirectory), new List<DirectoryInfo> {new(gameDirectory.SubstringBeforeLast('\\') + "\\sfpaks\\")}, SearchOption.AllDirectories,
true, UserSettings.Default.OverridedGame[Game], UserSettings.Default.OverridedUEVersion[Game]),
_ => new DefaultFileProvider(gameDirectory, SearchOption.TopDirectoryOnly, true, UserSettings.Default.OverridedGame[Game], UserSettings.Default.OverridedUEVersion[Game])
};
break;
}
}
@ -480,7 +478,7 @@ namespace FModel.ViewModels
var header = new FDictionaryHeader(archive);
TabControl.SelectedTab.SetDocumentText(JsonConvert.SerializeObject(header, Formatting.Indented), bulkSave);
}
break;
}
case "png":
@ -644,7 +642,7 @@ namespace FModel.ViewModels
Directory.CreateDirectory(path.SubstringBeforeLast('/'));
File.WriteAllBytes(path, kvp.Value);
}
Log.Information("{FileName} successfully exported", fileName);
FLogger.AppendInformation();
FLogger.AppendText($"Successfully exported '{fileName}'", Constants.WHITE, true);

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@ -60,6 +60,7 @@ namespace FModel.ViewModels
yield return GetUnrealEngineGame("shoebill", "\\SwGame\\Content\\Paks");
yield return GetUnrealEngineGame("Snoek", "\\StateOfDecay2\\Content\\Paks");
yield return GetUnrealEngineGame("a99769d95d8f400baad1f67ab5dfe508", "\\Core\\Platform\\Content\\Paks");
yield return GetUnrealEngineGame("Nebula", "\\BendGame\\Content\\Paks");
yield return GetRiotGame("VALORANT", "ShooterGame\\Content\\Paks");
yield return new DetectedGame {GameName = "Valorant [LIVE]", GameDirectory = Constants._VAL_LIVE_TRIGGER};
yield return GetMojangGame("MinecraftDungeons", "\\dungeons\\dungeons\\Dungeons\\Content\\Paks");

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@ -13,6 +13,7 @@ namespace FModel.Views.Resources.Converters
return value switch
{
"Newt" => "Spellbreak",
"Nebula" => "Days Gone",
"Fortnite" => "Fortnite",
"VALORANT" => "Valorant",
"Pewee" => "Rogue Company",