Challenge Sheet Slider Revamp

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FireMonkey 2019-07-23 19:03:16 -04:00 committed by GitHub
parent c25e8a64ca
commit e665f515d0
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@ -1191,7 +1191,7 @@ namespace FModel
//draw slider + quest count
Image slider = Resources.Challenges_Slider;
BundleDesign.toDrawOn.DrawImage(slider, new Point(108, BundleDesign.theY + 86));
BundleDesign.toDrawOn.DrawString(BundleInfos.BundleData[i].questCount.ToString(), new Font(FontUtilities.pfc.Families[0], 20), new SolidBrush(Color.FromArgb(255, 255, 255, 255)), new Point(968, BundleDesign.theY + 87));
BundleDesign.toDrawOn.DrawString("0 / " + BundleInfos.BundleData[i].questCount.ToString(), new Font(FontUtilities.pfc.Families[0], 25), new SolidBrush(Color.FromArgb(255, 255, 255, 255)), new Point(978, BundleDesign.theY + 88));
//draw quest reward
DrawingRewards.getRewards(BundleInfos.BundleData[i].rewardItemId, BundleInfos.BundleData[i].rewardItemQuantity);