mirror of
https://github.com/4sval/FModel.git
synced 2026-03-28 04:35:28 -05:00
Fix most* of the NPC patrol paths
Requires more testing on other GFD we need, but this will resolve a majority of them.
This commit is contained in:
parent
79cb09df77
commit
e32136d5b2
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
|
@ -412,13 +412,26 @@ namespace FModel.ViewModels
|
|||
var patrolsPathBitmap = new SKBitmap(_widthHeight, _widthHeight, SKColorType.Rgba8888, SKAlphaType.Premul);
|
||||
using var c = new SKCanvas(patrolsPathBitmap);
|
||||
|
||||
if (!Utils.TryLoadObject("FortniteGame/Plugins/GameFeatures/NPCLibrary/Content/GameFeatureData.GameFeatureData", out UObject gameFeatureData) ||
|
||||
!gameFeatureData.TryGetValue(out FPackageIndex levelOverlayConfig, "LevelOverlayConfig") ||
|
||||
!Utils.TryGetPackageIndexExport(levelOverlayConfig, out UObject npcLibrary) ||
|
||||
!npcLibrary.TryGetValue(out FStructFallback[] overlayList, "OverlayList"))
|
||||
return;
|
||||
var gameFeatureDatas = new List<string>
|
||||
{
|
||||
"FortniteGame/Plugins/GameFeatures/NPCLibrary/Content/GameFeatureData.GameFeatureData",
|
||||
"FortniteGame/Plugins/GameFeatures/BattlepassS17/Content/GameFeatureData.GameFeatureData"
|
||||
};
|
||||
|
||||
foreach (var overlay in overlayList)
|
||||
var overlays = new List<FStructFallback>();
|
||||
|
||||
foreach (var path in gameFeatureDatas)
|
||||
{
|
||||
if (!Utils.TryLoadObject(path, out UObject gameFeatureData) ||
|
||||
!gameFeatureData.TryGetValue(out FPackageIndex levelOverlayConfig, "LevelOverlayConfig") ||
|
||||
!Utils.TryGetPackageIndexExport(levelOverlayConfig, out UObject npcLibrary) ||
|
||||
!npcLibrary.TryGetValue(out FStructFallback[] overlayList, "OverlayList"))
|
||||
return;
|
||||
|
||||
overlays.AddRange(overlayList);
|
||||
}
|
||||
|
||||
foreach (var overlay in overlays)
|
||||
{
|
||||
if (!overlay.TryGetValue(out FSoftObjectPath overlayWorld, "OverlayWorld"))
|
||||
continue;
|
||||
|
|
@ -689,4 +702,4 @@ namespace FModel.ViewModels
|
|||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user