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@ -235,8 +235,8 @@ public class Texture : IDisposable
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SnimGui.Layout("Type");ImGui.Text($" : ({Format}) {Name}");
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SnimGui.TooltipCopy("(?) Click to Copy Path", Path);
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SnimGui.Layout("Guid");ImGui.Text($" : {Guid.ToString(EGuidFormats.UniqueObjectGuid)}");
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SnimGui.Layout("Import");ImGui.Text($" : {ImportedWidth}x{ImportedHeight}");
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SnimGui.Layout("Export");ImGui.Text($" : {Width}x{Height}");
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SnimGui.Layout("Size");
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ImGui.Text($" : {Width}x{Height}");
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SnimGui.Layout("Swizzle");
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for (int c = 0; c < SwizzleMask.Length; c++)
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