mirror of
https://github.com/4sval/FModel.git
synced 2026-03-27 04:05:18 -05:00
pass meshformat to Exporter
This commit is contained in:
parent
41a0cf0950
commit
d244717ce6
|
|
@ -1 +1 @@
|
|||
Subproject commit 6ea4b1811a115d21490c550da84edf06b9b63434
|
||||
Subproject commit 781093c97911966884e389b6899b81cc6b50e1b9
|
||||
|
|
@ -722,7 +722,7 @@ namespace FModel.ViewModels
|
|||
|
||||
private void SaveExport(UObject export)
|
||||
{
|
||||
var toSave = new Exporter(export, UserSettings.Default.TextureExportFormat, UserSettings.Default.LodExportFormat);
|
||||
var toSave = new Exporter(export, UserSettings.Default.TextureExportFormat, UserSettings.Default.LodExportFormat, UserSettings.Default.MeshExportFormat);
|
||||
var toSaveDirectory = new DirectoryInfo(Path.Combine(UserSettings.Default.OutputDirectory, "Saves"));
|
||||
if (toSave.TryWriteToDir(toSaveDirectory, out var savedFileName))
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user