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Lord of Mysteries initial support
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Wwise, Kismet, Shaders fixes
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Submodule CUE4Parse updated: 8c8eb2358e...f90db3974d
@@ -1237,7 +1237,7 @@ public class CUE4ParseViewModel : ViewModel
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{
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if (!TabControl.CanAddTabs) return false;
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TabControl.AddTab($"{verseDigest.ProjectName}.verse");
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TabControl.AddTab($"{verseDigest.Name}.verse");
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TabControl.SelectedTab.Highlighter = AvalonExtensions.HighlighterSelector("verse");
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TabControl.SelectedTab.SetDocumentText(verseDigest.ReadableCode, false, false);
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return true;
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@@ -1621,7 +1621,7 @@ public class CUE4ParseViewModel : ViewModel
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if (dummy is not UClass || pointer.Object.Value is not UClass blueprint)
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continue;
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cppList.Add(blueprint.DecompileBlueprintToPseudo(pkg.Mappings, cookedMetaData));
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cppList.Add(blueprint.DecompileBlueprintToPseudo(cookedMetaData));
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}
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if (cppList.Count == 0) return false;
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@@ -121,7 +121,7 @@ public partial class SettingsView
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{
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Title = "Select a mapping file",
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InitialDirectory = Path.Combine(UserSettings.Default.OutputDirectory, ".data"),
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Filter = "USMAP Files (*.usmap)|*.usmap|All Files (*.*)|*.*"
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Filter = "USMAP Files (*.usmap, *.jmap, *.jmap.gz)|*.usmap;*.jmap;*.jmap.gz|All Files (*.*)|*.*"
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};
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if (!openFileDialog.ShowDialog().GetValueOrDefault())
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