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<CheckBox Grid.Row="17" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
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IsChecked="{Binding ReadShaderMaps, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}" Margin="0 5 0 10"/>
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<TextBlock Grid.Row="18" Grid.Column="0" Text="Show Blueprint Decompile" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Shows Decompiled Blueprints in a cpp format" />
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<TextBlock Grid.Row="18" Grid.Column="0" Text="Decompile Blueprint to Pseudo C++" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Adds a right click option to decompile UClass packages into a pseudo C++ friendly format" />
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<CheckBox Grid.Row="18" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
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IsChecked="{Binding ShowDecompileOption, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}" Margin="0 5 0 10"/>
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