yea that was the issue... close #100

This commit is contained in:
iAmAsval
2020-07-25 13:49:20 +02:00
parent a4ee5a5be2
commit a7f7279223

View File

@@ -261,11 +261,13 @@ namespace FModel.Windows.SoundPlayer
{
// vgmstream convert on select
if (string.IsNullOrEmpty(selectedItem.FullPath) && selectedItem.Data != null)
{
if (TryVGMStreamConvert(selectedItem, out string wavFile))
{
_oldPlayedSound = wavFile;
LoadFile(wavFile);
}
}
else if (!_oldPlayedSound.Equals(selectedItem.FullPath))
_oldPlayedSound = selectedItem.FullPath;