Fix normals in model viewer

This commit is contained in:
floxay 2021-09-23 12:08:04 +02:00
parent 2d8a1322e1
commit a2f7098063

View File

@ -167,7 +167,7 @@ namespace FModel.ViewModels
{
builder.AddNode(
new Vector3(verts[i].Position.X, -verts[i].Position.Y, verts[i].Position.Z),
new Vector3(verts[i].Normal.X, verts[i].Normal.Y, verts[i].Normal.Z),
new Vector3(verts[i].Normal.X, -verts[i].Normal.Y, verts[i].Normal.Z),
new Vector2(verts[i].UV.U, verts[i].UV.V));
}