mirror of
https://github.com/4sval/FModel.git
synced 2026-08-25 02:44:29 -05:00
Added STW Heroes & Defenders icon creation
This commit is contained in:
@@ -115,6 +115,12 @@
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<setting name="createIconForAmmo" serializeAs="String">
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<value>True</value>
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</setting>
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<setting name="createIconForSTWDefenders" serializeAs="String">
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<value>True</value>
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</setting>
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<setting name="createIconForSTWHeroes" serializeAs="String">
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<value>True</value>
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</setting>
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</FModel.Properties.Settings>
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</userSettings>
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</configuration>
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19
FModel/Forms/About.Designer.cs
generated
19
FModel/Forms/About.Designer.cs
generated
@@ -40,6 +40,7 @@
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this.label6 = new System.Windows.Forms.Label();
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this.commitHash = new System.Windows.Forms.Label();
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this.label7 = new System.Windows.Forms.Label();
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this.label8 = new System.Windows.Forms.Label();
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((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
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this.SuspendLayout();
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//
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@@ -120,7 +121,7 @@
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this.label5.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.label5.AutoSize = true;
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this.label5.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label5.Location = new System.Drawing.Point(56, 124);
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this.label5.Location = new System.Drawing.Point(127, 124);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(46, 12);
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this.label5.TabIndex = 7;
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@@ -132,7 +133,7 @@
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this.label6.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.label6.AutoSize = true;
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this.label6.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label6.Location = new System.Drawing.Point(108, 124);
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this.label6.Location = new System.Drawing.Point(178, 124);
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(61, 12);
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this.label6.TabIndex = 8;
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@@ -163,11 +164,24 @@
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this.label7.Text = "Commit:";
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this.label7.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
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//
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// label8
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//
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this.label8.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
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this.label8.AutoSize = true;
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this.label8.Font = new System.Drawing.Font("Microsoft Sans Serif", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label8.Location = new System.Drawing.Point(53, 124);
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this.label8.Name = "label8";
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this.label8.Size = new System.Drawing.Size(71, 12);
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this.label8.TabIndex = 11;
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this.label8.Text = "• Waddlesworth";
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this.label8.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// About
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(467, 145);
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this.Controls.Add(this.label8);
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this.Controls.Add(this.label7);
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this.Controls.Add(this.commitHash);
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this.Controls.Add(this.label6);
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@@ -205,5 +219,6 @@
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private System.Windows.Forms.Label label6;
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private System.Windows.Forms.Label commitHash;
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private System.Windows.Forms.Label label7;
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private System.Windows.Forms.Label label8;
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}
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}
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4
FModel/Forms/IconGeneratorAssets.Designer.cs
generated
4
FModel/Forms/IconGeneratorAssets.Designer.cs
generated
@@ -55,7 +55,9 @@
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"Cosmetics",
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"Traps",
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"Variants",
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"Ammo"});
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"Ammo",
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"STW Heroes",
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"STW Defenders"});
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this.checkedAssets.Location = new System.Drawing.Point(12, 12);
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this.checkedAssets.Name = "checkedAssets";
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this.checkedAssets.Size = new System.Drawing.Size(307, 274);
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@@ -21,6 +21,8 @@ namespace FModel.Forms
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checkedAssets.SetItemChecked(3, Properties.Settings.Default.createIconForTraps);
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checkedAssets.SetItemChecked(4, Properties.Settings.Default.createIconForVariants);
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checkedAssets.SetItemChecked(5, Properties.Settings.Default.createIconForAmmo);
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checkedAssets.SetItemChecked(6, Properties.Settings.Default.createIconForSTWHeroes);
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checkedAssets.SetItemChecked(7, Properties.Settings.Default.createIconForSTWDefenders);
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}
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private void OKButton_Click(object sender, EventArgs e)
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@@ -32,6 +34,8 @@ namespace FModel.Forms
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Properties.Settings.Default.createIconForTraps = checkedAssets.GetItemChecked(3);
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Properties.Settings.Default.createIconForVariants = checkedAssets.GetItemChecked(4);
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Properties.Settings.Default.createIconForAmmo = checkedAssets.GetItemChecked(5);
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Properties.Settings.Default.createIconForSTWHeroes = checkedAssets.GetItemChecked(6);
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Properties.Settings.Default.createIconForSTWDefenders = checkedAssets.GetItemChecked(7);
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Properties.Settings.Default.Save(); //SAVE
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Close();
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@@ -672,7 +672,7 @@ namespace FModel
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//ASK DIFFERENCE FILE AND COMPARE
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OpenFileDialog theDialog = new OpenFileDialog();
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theDialog.Title = @"Choose your Backup PAK File";
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theDialog.InitialDirectory = DefaultOutputPath;
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theDialog.InitialDirectory = DefaultOutputPath + "\\Backup";
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theDialog.Multiselect = false;
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theDialog.Filter = @"TXT Files (*.txt)|*.txt|All Files (*.*)|*.*";
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Invoke(new Action(() =>
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@@ -1418,14 +1418,18 @@ namespace FModel
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{
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if (Settings.Default.createIconForCosmetics && (itemId[i].ExportType.Contains("Athena") && itemId[i].ExportType.Contains("Item") && itemId[i].ExportType.Contains("Definition")))
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CreateItemIcon(itemId[i], true);
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else if (Settings.Default.createIconForConsumablesWeapons && (itemId[i].ExportType.Contains("FortWeaponRangedItemDefinition") || itemId[i].ExportType.Contains("FortWeaponMeleeItemDefinition")))
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else if (Settings.Default.createIconForConsumablesWeapons && (itemId[i].ExportType == "FortWeaponRangedItemDefinition" || itemId[i].ExportType == "FortWeaponMeleeItemDefinition"))
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CreateItemIcon(itemId[i], false, true);
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else if (Settings.Default.createIconForTraps && (itemId[i].ExportType.Contains("FortTrapItemDefinition") || itemId[i].ExportType.Contains("FortContextTrapItemDefinition")))
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else if (Settings.Default.createIconForTraps && (itemId[i].ExportType == "FortTrapItemDefinition" || itemId[i].ExportType == "FortContextTrapItemDefinition"))
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CreateItemIcon(itemId[i]);
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else if (Settings.Default.createIconForVariants && (itemId[i].ExportType == "FortVariantTokenType"))
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CreateItemIcon(itemId[i], false, false, true);
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else if (Settings.Default.createIconForAmmo && (itemId[i].ExportType == "FortAmmoItemDefinition"))
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CreateItemIcon(itemId[i], false, false, false, "ammo");
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else if (Settings.Default.createIconForSTWHeroes && (itemId[i].ExportType == "FortHeroType" && (questJson.Contains("ItemDefinition") || questJson.Contains("TestDefsSkydive") || questJson.Contains("GameplayPrototypes")))) //Contains x not to trigger HID from BR
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CreateItemIcon(itemId[i], false, false, false, "stwHeroes");
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else if (Settings.Default.createIconForSTWDefenders && (itemId[i].ExportType == "FortDefenderItemDefinition"))
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CreateItemIcon(itemId[i], false, false, false, "stwDefenders");
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else if (itemId[i].ExportType == "FortChallengeBundleItemDefinition")
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CreateChallengesIcon(itemId[i], parsedJson, questJson);
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else if (itemId[i].ExportType == "Texture2D")
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@@ -1664,6 +1668,43 @@ namespace FModel
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catch (Exception)
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{
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} //COSMETIC USER FACING FLAGS
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if (SpecialMode == "stwHeroes")
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{
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try
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{
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g.DrawString(theItem.AttributeInitKey.AttributeInitCategory, new Font(_pfc.Families[0], 13), new SolidBrush(Color.White), new Point(522 - 5, 500), _rightString);
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}
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catch (NullReferenceException)
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{
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AppendText(CurrentUsedItem + " ", Color.Red);
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AppendText("No ", Color.Black);
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AppendText("AttributeInitCategory ", Color.SteelBlue);
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AppendText("found", Color.Black, true);
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} //CHARACTER TYPE
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}
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if (SpecialMode == "stwDefenders")
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{
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try
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{
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g.DrawString(theItem.GameplayTags.GameplayTagsGameplayTags[Array.FindIndex(theItem.GameplayTags.GameplayTagsGameplayTags, x => x.StartsWith("NPC.CharacterType.Survivor.Defender."))].Substring(36), new Font(_pfc.Families[0], 13), new SolidBrush(Color.White), new Point(522 - 5, 500), _rightString);
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}
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catch (NullReferenceException)
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{
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AppendText(CurrentUsedItem + " ", Color.Red);
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AppendText("No ", Color.Black);
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AppendText("GameplayTags ", Color.SteelBlue);
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AppendText("found", Color.Black, true);
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}
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catch (IndexOutOfRangeException)
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{
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AppendText(CurrentUsedItem + " ", Color.Red);
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AppendText("No ", Color.Black);
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AppendText("GameplayTags ", Color.SteelBlue);
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AppendText("as ", Color.Black);
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AppendText("NPC.CharacterType.Survivor.Defender ", Color.SteelBlue);
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AppendText("found", Color.Black, true);
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} //CHARACTER TYPE
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}
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#endregion
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pictureBox1.Image = bmp;
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@@ -50,6 +50,9 @@ namespace FModel.Parser.Items
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[JsonProperty("AmmoData")]
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public AmmoData AmmoData { get; set; }
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[JsonProperty("AttributeInitKey")]
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public AttributeInitKey AttributeInitKey { get; set; }
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}
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public class GameplayTags
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@@ -85,6 +88,15 @@ namespace FModel.Parser.Items
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public string SubPathString { get; set; }
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}
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public partial class AttributeInitKey
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{
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[JsonProperty("AttributeInitCategory")]
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public string AttributeInitCategory { get; set; }
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[JsonProperty("AttributeInitSubCategory")]
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public string AttributeInitSubCategory { get; set; }
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}
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public partial class ItemsIdParser
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{
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public static ItemsIdParser[] FromJson(string json) => JsonConvert.DeserializeObject<ItemsIdParser[]>(json, Converter.Settings);
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34
FModel/Properties/Settings.Designer.cs
generated
34
FModel/Properties/Settings.Designer.cs
generated
@@ -1,10 +1,10 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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// Ce code a été généré par un outil.
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// Version du runtime :4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
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// le code est régénéré.
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// </auto-generated>
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//------------------------------------------------------------------------------
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@@ -12,7 +12,7 @@ namespace FModel.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.9.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.0.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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@@ -442,5 +442,29 @@ namespace FModel.Properties {
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this["createIconForAmmo"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool createIconForSTWDefenders {
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get {
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return ((bool)(this["createIconForSTWDefenders"]));
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}
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set {
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this["createIconForSTWDefenders"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool createIconForSTWHeroes {
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get {
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return ((bool)(this["createIconForSTWHeroes"]));
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}
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set {
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this["createIconForSTWHeroes"] = value;
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}
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}
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}
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}
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@@ -107,5 +107,11 @@
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<Setting Name="createIconForAmmo" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="createIconForSTWDefenders" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="createIconForSTWHeroes" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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</Settings>
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</SettingsFile>
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