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and i forget this again
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@@ -356,7 +356,7 @@ namespace FModel.ViewModels
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ret.ZAxis = lineBuilder.ToLineGeometry3D();
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ret.Position = new Point3D(box.Max.X + meanX * 2, meanZ, -box.Min.Y - meanY * 2);
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ret.LookDirection = new Vector3D(-ret.Position.X, 0, -ret.Position.Z - meanY);
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ret.LookDirection = new Vector3D(-ret.Position.X + meanX, 0, -ret.Position.Z - meanY);
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return ret;
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}
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