temp build for fortnite 8.30

This commit is contained in:
AsvalGTA 2019-04-10 14:08:27 +02:00
parent 11ccb1db44
commit 781d9361ee
3 changed files with 429342 additions and 43 deletions

View File

@ -5,7 +5,7 @@
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{71A31C47-30BC-4CB5-AD89-81E5008F4BEB}</ProjectGuid>
<OutputType>Exe</OutputType>
<OutputType>WinExe</OutputType>
<RootNamespace>FModel</RootNamespace>
<AssemblyName>FModel</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>

View File

@ -521,16 +521,12 @@ namespace FModel
string[] arr = File.ReadAllLines(docPath + "\\" + currentPAK + ".txt");
for (int ii = 0; ii < arr.Length; ii++)
{
if (currentPAK == "pakchunk0_s1-WindowsClient.pak" || currentPAK == "pakchunk0_s4-WindowsClient.pak" || currentPAK == "pakchunk0_s6-WindowsClient.pak" || currentPAK == "pakchunk0_s7-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak" || currentPAK == "pakchunk1_s1-WindowsClient.pak")
if (currentPAK == "pakchunk10_s1-WindowsClient.pak" || currentPAK == "pakchunk10_s4-WindowsClient.pak" || currentPAK == "pakchunk10_s5-WindowsClient.pak" || currentPAK == "pakchunk10_s6-WindowsClient.pak" || currentPAK == "pakchunk10_s7-WindowsClient.pak" || currentPAK == "pakchunk10_s8-WindowsClient.pak" || currentPAK == "pakchunk11-WindowsClient.pak" || currentPAK == "pakchunk11_s1-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/" + arr[ii];
if (currentPAK == "pakchunk0_s2-WindowsClient.pak")
if (currentPAK == "pakchunk10_s2-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/Characters/Player/" + arr[ii];
if (currentPAK == "pakchunk0_s3-WindowsClient.pak")
if (currentPAK == "pakchunk10_s3-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/Characters/Player/Male/" + arr[ii];
if (currentPAK == "pakchunk0_s5-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/Environments/" + arr[ii];
if (currentPAK == "pakchunk0_s8-WindowsClient.pak")
arr[ii] = "FortniteGame/" + arr[ii];
if (currentPAK == "pakchunk5-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/L10N/fr/" + arr[ii];
if (currentPAK == "pakchunk2-WindowsClient.pak")
@ -558,16 +554,12 @@ namespace FModel
}
}
}
if (currentPAK == "pakchunk0_s1-WindowsClient.pak" || currentPAK == "pakchunk0_s4-WindowsClient.pak" || currentPAK == "pakchunk0_s6-WindowsClient.pak" || currentPAK == "pakchunk0_s7-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak" || currentPAK == "pakchunk1_s1-WindowsClient.pak")
if (currentPAK == "pakchunk10_s1-WindowsClient.pak" || currentPAK == "pakchunk10_s4-WindowsClient.pak" || currentPAK == "pakchunk10_s5-WindowsClient.pak" || currentPAK == "pakchunk10_s6-WindowsClient.pak" || currentPAK == "pakchunk10_s7-WindowsClient.pak" || currentPAK == "pakchunk10_s8-WindowsClient.pak" || currentPAK == "pakchunk11-WindowsClient.pak" || currentPAK == "pakchunk11_s1-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s2-WindowsClient.pak")
if (currentPAK == "pakchunk10_s2-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/Characters/Player/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s3-WindowsClient.pak")
if (currentPAK == "pakchunk10_s3-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/Characters/Player/Male/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s5-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/Environments/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s8-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/\"", Color.Black, true);
if (currentPAK == "pakchunk5-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/L10N/fr/\"", Color.Black, true);
if (currentPAK == "pakchunk2-WindowsClient.pak")
@ -643,16 +635,12 @@ namespace FModel
string[] arr = File.ReadAllLines(docPath + "\\" + currentPAK + ".txt");
for (int ii = 0; ii < arr.Length; ii++)
{
if (currentPAK == "pakchunk0_s1-WindowsClient.pak" || currentPAK == "pakchunk0_s4-WindowsClient.pak" || currentPAK == "pakchunk0_s6-WindowsClient.pak" || currentPAK == "pakchunk0_s7-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak" || currentPAK == "pakchunk1_s1-WindowsClient.pak")
if (currentPAK == "pakchunk10_s1-WindowsClient.pak" || currentPAK == "pakchunk10_s4-WindowsClient.pak" || currentPAK == "pakchunk10_s5-WindowsClient.pak" || currentPAK == "pakchunk10_s6-WindowsClient.pak" || currentPAK == "pakchunk10_s7-WindowsClient.pak" || currentPAK == "pakchunk10_s8-WindowsClient.pak" || currentPAK == "pakchunk11-WindowsClient.pak" || currentPAK == "pakchunk11_s1-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/" + arr[ii];
if (currentPAK == "pakchunk0_s2-WindowsClient.pak")
if (currentPAK == "pakchunk10_s2-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/Characters/Player/" + arr[ii];
if (currentPAK == "pakchunk0_s3-WindowsClient.pak")
if (currentPAK == "pakchunk10_s3-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/Characters/Player/Male/" + arr[ii];
if (currentPAK == "pakchunk0_s5-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/Environments/" + arr[ii];
if (currentPAK == "pakchunk0_s8-WindowsClient.pak")
arr[ii] = "FortniteGame/" + arr[ii];
if (currentPAK == "pakchunk5-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/L10N/fr/" + arr[ii];
if (currentPAK == "pakchunk2-WindowsClient.pak")
@ -680,16 +668,12 @@ namespace FModel
}
}
}
if (currentPAK == "pakchunk0_s1-WindowsClient.pak" || currentPAK == "pakchunk0_s4-WindowsClient.pak" || currentPAK == "pakchunk0_s6-WindowsClient.pak" || currentPAK == "pakchunk0_s7-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak" || currentPAK == "pakchunk1_s1-WindowsClient.pak")
if (currentPAK == "pakchunk10_s1-WindowsClient.pak" || currentPAK == "pakchunk10_s4-WindowsClient.pak" || currentPAK == "pakchunk10_s5-WindowsClient.pak" || currentPAK == "pakchunk10_s6-WindowsClient.pak" || currentPAK == "pakchunk10_s7-WindowsClient.pak" || currentPAK == "pakchunk10_s8-WindowsClient.pak" || currentPAK == "pakchunk11-WindowsClient.pak" || currentPAK == "pakchunk11_s1-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s2-WindowsClient.pak")
if (currentPAK == "pakchunk10_s2-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/Characters/Player/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s3-WindowsClient.pak")
if (currentPAK == "pakchunk10_s3-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/Characters/Player/Male/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s5-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/Environments/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s8-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/\"", Color.Black, true);
if (currentPAK == "pakchunk5-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/L10N/fr/\"", Color.Black, true);
if (currentPAK == "pakchunk2-WindowsClient.pak")
@ -807,16 +791,12 @@ namespace FModel
string[] arr = File.ReadAllLines(docPath + "\\" + currentPAK + ".txt");
for (int ii = 0; ii < arr.Length; ii++)
{
if (currentPAK == "pakchunk0_s1-WindowsClient.pak" || currentPAK == "pakchunk0_s4-WindowsClient.pak" || currentPAK == "pakchunk0_s6-WindowsClient.pak" || currentPAK == "pakchunk0_s7-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak" || currentPAK == "pakchunk1_s1-WindowsClient.pak")
if (currentPAK == "pakchunk10_s1-WindowsClient.pak" || currentPAK == "pakchunk10_s4-WindowsClient.pak" || currentPAK == "pakchunk10_s5-WindowsClient.pak" || currentPAK == "pakchunk10_s6-WindowsClient.pak" || currentPAK == "pakchunk10_s7-WindowsClient.pak" || currentPAK == "pakchunk10_s8-WindowsClient.pak" || currentPAK == "pakchunk11-WindowsClient.pak" || currentPAK == "pakchunk11_s1-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/" + arr[ii];
if (currentPAK == "pakchunk0_s2-WindowsClient.pak")
if (currentPAK == "pakchunk10_s2-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/Characters/Player/" + arr[ii];
if (currentPAK == "pakchunk0_s3-WindowsClient.pak")
if (currentPAK == "pakchunk10_s3-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/Characters/Player/Male/" + arr[ii];
if (currentPAK == "pakchunk0_s5-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/Environments/" + arr[ii];
if (currentPAK == "pakchunk0_s8-WindowsClient.pak")
arr[ii] = "FortniteGame/" + arr[ii];
if (currentPAK == "pakchunk5-WindowsClient.pak")
arr[ii] = "FortniteGame/Content/L10N/fr/" + arr[ii];
if (currentPAK == "pakchunk2-WindowsClient.pak")
@ -844,16 +824,12 @@ namespace FModel
}
}
}
if (currentPAK == "pakchunk0_s1-WindowsClient.pak" || currentPAK == "pakchunk0_s4-WindowsClient.pak" || currentPAK == "pakchunk0_s6-WindowsClient.pak" || currentPAK == "pakchunk0_s7-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak" || currentPAK == "pakchunk1_s1-WindowsClient.pak")
if (currentPAK == "pakchunk10_s1-WindowsClient.pak" || currentPAK == "pakchunk10_s4-WindowsClient.pak" || currentPAK == "pakchunk10_s5-WindowsClient.pak" || currentPAK == "pakchunk10_s6-WindowsClient.pak" || currentPAK == "pakchunk10_s7-WindowsClient.pak" || currentPAK == "pakchunk10_s8-WindowsClient.pak" || currentPAK == "pakchunk11-WindowsClient.pak" || currentPAK == "pakchunk11_s1-WindowsClient.pak" || currentPAK == "pakchunk1-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s2-WindowsClient.pak")
if (currentPAK == "pakchunk10_s2-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/Characters/Player/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s3-WindowsClient.pak")
if (currentPAK == "pakchunk10_s3-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/Characters/Player/Male/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s5-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/Environments/\"", Color.Black, true);
if (currentPAK == "pakchunk0_s8-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/\"", Color.Black, true);
if (currentPAK == "pakchunk5-WindowsClient.pak")
AppendText("mount point: \"/FortniteGame/Content/L10N/fr/\"", Color.Black, true);
if (currentPAK == "pakchunk2-WindowsClient.pak")

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FortniteGame_8_20.txt Normal file

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