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Add icon for SOD2
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cc91df01f6
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@ -97,6 +97,7 @@
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<None Remove="Resources\sign-direction.png" />
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<None Remove="Resources\spellbreak.ico" />
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<None Remove="Resources\stop.png" />
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<None Remove="Resources\sod2.ico" />
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<None Remove="Resources\T-Icon-Pets-64.png" />
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<None Remove="Resources\T-Icon-Quests-64.png" />
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<None Remove="Resources\T_ClipSize_Weapon_Stats.png" />
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@ -205,6 +206,7 @@
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<Resource Include="Resources\sign-direction.png" />
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<Resource Include="Resources\spellbreak.ico" />
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<Resource Include="Resources\stop.png" />
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<Resource Include="Resources\sod2.ico" />
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<Resource Include="Resources\T-Icon-Pets-64.png" />
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<Resource Include="Resources\T-Icon-Quests-64.png" />
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<Resource Include="Resources\T_ClipSize_Weapon_Stats.png" />
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BIN
FModel/Resources/sod2.ico
Normal file
BIN
FModel/Resources/sod2.ico
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Binary file not shown.
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After Width: | Height: | Size: 66 KiB |
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@ -90,10 +90,10 @@ namespace FModel.Windows.Launcher
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string sod2Path = Paks.GetStateOfDecay2PakFilesPath();
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if (!string.IsNullOrEmpty(sod2Path))
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{
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// WIP - DO NOT USE
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//DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[LauncherInstalled.dat]", $"Spellbreak found at {spellbreakerFilesPath}");
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//Globals.gNotifier.ShowCustomMessage("Spellbreak", Properties.Resources.PathAutoDetected, "/FModel;component/Resources/spellbreak.ico");
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//ComboBoxVm.gamesCbViewModel.Add(new ComboBoxViewModel { Id = i++, Content = "Spellbreak", Property = spellbreakerFilesPath });
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// WIP
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DebugHelper.WriteLine("{0} {1} {2}", "[FModel]", "[WindowsApps]", $"State of Decay 2 found at {sod2Path}");
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Globals.gNotifier.ShowCustomMessage("State of Decay 2", Properties.Resources.PathAutoDetected, "/FModel;component/Resources/sod2.ico");
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ComboBoxVm.gamesCbViewModel.Add(new ComboBoxViewModel { Id = i++, Content = "State of Decay 2", Property = sod2Path });
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}
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Games_CbBox.SelectedItem = ComboBoxVm.gamesCbViewModel.Where(x => x.Property.ToString() == Properties.Settings.Default.PakPath).FirstOrDefault();
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