Fix missing localization for SOD2

This commit is contained in:
GMatrixGames 2020-07-16 14:12:43 -04:00
parent 2498593cea
commit 726d26fce3

View File

@ -57,6 +57,8 @@ namespace FModel.Utils
m = Regex.Match(mount + KvP.Value.Name, $"{gameName}/Content/Localization/Game/{langCode}/Game.locres", RegexOptions.IgnoreCase);
else if (Globals.Game.ActualGame == EGame.Spellbreak)
m = Regex.Match(mount + KvP.Value.Name, $"{gameName}/Content/Localization/Game/{langCode}/Game.locres", RegexOptions.IgnoreCase);
else if (Globals.Game.ActualGame == EGame.StateOfDecay2)
m = Regex.Match(mount + KvP.Value.Name, $"{gameName}/Content/Localization/Game/{langCode}/Game.locres", RegexOptions.IgnoreCase);
else if (Globals.Game.ActualGame == EGame.TheCycleEA)
m = Regex.Match(mount + KvP.Value.Name, $"{gameName}/Content/Localization/ProspectGame/{langCode}/ProspectGame.locres", RegexOptions.IgnoreCase);