Merge pull request #123 from MinshuG/master

more icon generation support
This commit is contained in:
Valentin
2020-10-11 18:08:00 +02:00
committed by GitHub

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@@ -27,6 +27,11 @@ namespace FModel.Creator
int index = Globals.Game.ActualGame == EGame.Valorant || Globals.Game.ActualGame == EGame.Spellbreak ? 1 : 0;
string exportType = exportTypes.Length > index ? exportTypes[index].String : string.Empty;
if (Globals.Game.ActualGame == EGame.Spellbreak & exportType == "BlueprintGeneratedClass"){ // there should better way to do this
index++;
exportType = exportTypes.Length > index ? exportTypes[index].String : string.Empty;
}
switch (exportType)
{
case "AthenaConsumableEmoteItemDefinition":
@@ -37,11 +42,13 @@ namespace FModel.Creator
case "AthenaMusicPackItemDefinition":
case "AthenaBattleBusItemDefinition":
case "AthenaCharacterItemDefinition":
case "FortAlterationItemDefinition":
case "AthenaBackpackItemDefinition":
case "AthenaPickaxeItemDefinition":
case "AthenaGadgetItemDefinition":
case "AthenaGliderItemDefinition":
case "AthenaDailyQuestDefinition":
case "FortBackpackItemDefinition":
case "AthenaSprayItemDefinition":
case "AthenaDanceItemDefinition":
case "AthenaEmojiItemDefinition":