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because human input can be trusted
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.github/ISSUE_TEMPLATE/bug.yml
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.github/ISSUE_TEMPLATE/bug.yml
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@ -0,0 +1,45 @@
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name: Bug Report
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description: File a bug report
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title: "Bug Title"
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labels: [bug]
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assignees:
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- iAmAsval
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body:
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- type: markdown
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attributes:
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value: |
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Thanks for taking the time to fill out this bug report! Keep in mind that screenshots and log files help us a lot so don't forget to provide one or both of those (drag and drop files in a text area).
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Your bug report will be closed without explanation if you don't follow the following rules:
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- Bad bug explanation will result in bad support and probably on a negative tone
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- This template shouldn't be used to ask how to use FModel or a certain feature FModel provides
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- Bug reports must always use the latest FModel with the latest available version of the game you use
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- If you can't load files, it's probably because of your AES key, no need to file a report
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- We absolutely do not support modding
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- type: input
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id: game
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attributes:
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label: Game
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placeholder: ex. Fortnite, Valorant, ...
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validations:
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required: true
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- type: textarea
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id: error
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attributes:
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label: Error
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description: Tell us what FModel says about the error, from the console and / or the log file
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placeholder: ex. [ERR] Could not export 'EditorClientAssetRegistry.bin'
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render: shell
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validations:
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required: true
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- type: textarea
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id: repro
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attributes:
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label: Reproduction steps
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description: How do you trigger this bug? Please walk us through it step by step.
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placeholder: |
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1.
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2.
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3.
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...
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validations:
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required: true
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5
.github/ISSUE_TEMPLATE/config.yml
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.github/ISSUE_TEMPLATE/config.yml
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blank_issues_enabled: true
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contact_links:
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- name: Discord Server
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url: https://fmodel.app/discord
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about: Please ask and answer questions here.
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22
.github/ISSUE_TEMPLATE/feature.yml
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.github/ISSUE_TEMPLATE/feature.yml
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name: Feature Request
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description: Submit a new feature request
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title: "Feature Title"
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labels: [suggestion]
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assignees:
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- iAmAsval
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body:
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- type: markdown
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attributes:
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value: |
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Thanks for taking the time to fill out this feature request! Before going any further, make sure what you're about to submit doesn't already exist.
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Your feature request will be closed without explanation if you don't follow the following rules:
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- This template shouldn't be used to ask how to use FModel or a certain feature FModel provides
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- We absolutely do not support modding
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- type: textarea
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id: description
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attributes:
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label: Description
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description: Tell us what you want FModel to be able to do
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placeholder: Please describe with details and how it could be done if possible...
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validations:
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required: true
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@ -1 +1 @@
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Subproject commit a64974220259487c966b6b006963b801b721d653
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Subproject commit 1ac4640cdb0ba718cf26766029c67d5375465b9d
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@ -16,7 +16,7 @@ namespace FModel
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public const string BLUE = "#528BCC";
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public const string DONATE_LINK = "https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EP9SSWG8MW4UC&source=url";
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public const string ISSUE_LINK = "https://github.com/iAmAsval/FModel/issues/new";
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public const string ISSUE_LINK = "https://github.com/iAmAsval/FModel/issues/new/choose";
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public const string DISCORD_LINK = "https://discord.gg/fdkNYYQ";
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public const string _FN_LIVE_TRIGGER = "fortnite-live.manifest";
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@ -56,7 +56,7 @@ namespace FModel.ViewModels
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if (e.PropertyName != "Key" || sender is not FullyObservableCollection<FileItem> collection)
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return;
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var key = FixKey(collection[e.CollectionIndex].Key);
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var key = collection[e.CollectionIndex].Key = FixKey(collection[e.CollectionIndex].Key);
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if (e.CollectionIndex == 0)
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{
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if (!HasChange)
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@ -114,7 +114,7 @@ namespace FModel.ViewModels
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if (key.StartsWith("0x"))
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key = key[2..];
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return "0x" + key.ToUpper();
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return "0x" + key.ToUpper().Trim();
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}
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private IEnumerable<FileItem> EnumerateAesKeys()
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@ -47,7 +47,7 @@ namespace FModel.ViewModels
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IsReady = Status != EStatusKind.Loading && Status != EStatusKind.Stopping;
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}
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}
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public RightClickMenuCommand RightClickMenuCommand => _rightClickMenuCommand ??= new RightClickMenuCommand(this);
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private RightClickMenuCommand _rightClickMenuCommand;
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public MenuCommand MenuCommand => _menuCommand ??= new MenuCommand(this);
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@ -56,6 +56,7 @@ namespace FModel.ViewModels
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private CopyCommand _copyCommand;
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public string TitleExtra => $"{CUE4Parse.Game.GetDescription()} ({UserSettings.Default.OverridedGame[CUE4Parse.Game]}){(Build != EBuildKind.Release ? $" ({Build})" : "")}";
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public LoadingModesViewModel LoadingModes { get; }
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public CustomDirectoriesViewModel CustomDirectories { get; }
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public CUE4ParseViewModel CUE4Parse { get; }
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@ -218,7 +218,7 @@ namespace FModel.ViewModels
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{
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cancellationToken.ThrowIfCancellationRequested(); // cancel if needed
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var k = key.Key.Length == 66 ? key.Key : Constants.ZERO_64_CHAR;
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var k = key.Key.Length == 66 ? key.Key.Trim() : Constants.ZERO_64_CHAR;
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Provider.SubmitKey(key.Guid, new FAesKey(k));
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}
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@ -481,7 +481,7 @@ namespace FModel.ViewModels
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}
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break;
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}
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case "bin" when fileName.StartsWith("AssetRegistry"):
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case "bin" when fileName.EndsWith("AssetRegistry.bin"):
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{
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TabControl.SelectedTab.Image = null;
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if (Provider.TryCreateReader(fullPath, out var archive))
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@ -39,12 +39,20 @@ namespace FModel.ViewModels.Commands
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public override async void Execute(LoadingModesViewModel contextViewModel, object parameter)
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{
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if (_applicationView.CUE4Parse.GameDirectory.HasNoFile) return;
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if (_applicationView.CUE4Parse.Provider.Files.Count <= 0)
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{
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FLogger.AppendError();
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FLogger.AppendText("An encrypted file has been found. In order to decrypt it, please specify a working AES encryption key", Constants.WHITE, true);
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return;
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}
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if (_applicationView.CUE4Parse.Game == FGame.FortniteGame &&
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_applicationView.CUE4Parse.Provider.MappingsContainer == null)
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{
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FLogger.AppendError();
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FLogger.AppendText("Mappings could not get pulled, extracting assets might not work properly. If so, press F12 or please restart.", Constants.WHITE, true);
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}
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#if DEBUG
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var loadingTime = Stopwatch.StartNew();
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#endif
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@ -42,7 +42,7 @@
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<TextBlock Text="				" FontSize="25" FontWeight="700" Height="2" Foreground="Transparent" HorizontalAlignment="Center" />
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</StackPanel>
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<TextBlock FontSize="12" Foreground="#727272" TextWrapping="Wrap" Margin="0 0 0 30"
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Text="Maiky ♥, HYPEX ♥, VenomLeaks ♥, JayKey ♥, Fevers ♥, Netu ♥, TheGameVlog ♥, Quentin ♥, Laggy ♥, s0ll ♥, RazTracker, Mikey, kyle, Yanteh, Shiina, SexyNutella, Alexander, Jinx, Tector, imatrix, LamZykoss, Frenzy Leaks, LlamaLeaks, XTigerHyperX, FunGames, WeLoveFortnite." />
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Text="TheGameVlog ♥, Quentin ♥, Maiky ♥, HYPEX ♥, Evan, VenomLeaks, JayKey, Fevers, Netu, Laggy, s0ll, RazTracker, Mikey, kyle, Yanteh, Shiina, SexyNutella, Alexander, Jinx, Tector, imatrix, LamZykoss, Frenzy Leaks, LlamaLeaks, XTigerHyperX, FunGames, WeLoveFortnite." />
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<StackPanel HorizontalAlignment="Center">
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<TextBlock Text="Powered by" FontSize="15" FontWeight="700" Foreground="#9DA3DD" FontStretch="Expanded" />
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