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Fixed Burst Weapon's Fire Rates (#575)
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* Update BaseIconStats.cs Fixed Burst Fire Rates * Hides fire rate if it = 0 Made it so if the equation = 0, it hides fire rate * Fixed if firing rate = 1 Made it so if firing rate = 1, it hides the burst firing rate equation and just shows the firing rate. * Neverness to Everness and Terminull Brigade support Add new loading mode that skips patched assets * BinaryConfig.ini support * Update CUE4Parse --------- Co-authored-by: GhostScissors <79089473+GhostScissors@users.noreply.github.com>
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@ -1 +1 @@
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Subproject commit 8389f31d4ca4add18377ca5ba7bcd93066b13362
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Subproject commit 5a03d96378c214e924e0cacfaa02969ca4a27236
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@ -95,6 +95,8 @@ public class BaseIconStats : BaseIcon
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weaponRowValue.TryGetValue(out float heatMax, "OverheatingMaxValue"); //Maximum heat overheating weapons can hold before they need to cool off
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weaponRowValue.TryGetValue(out float heatPerShot, "OverheatHeatingValue"); //Heat generated per shot on overheat weapons
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weaponRowValue.TryGetValue(out float overheatCooldown, "OverheatedCooldownDelay"); //Cooldown after a weapon reaches its maximum heat capacity
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weaponRowValue.TryGetValue(out int cartridgePerFire, "CartridgePerFire"); //Amount of bullets shot after pressing the fire button once
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weaponRowValue.TryGetValue(out float burstFiringRate, "BurstFiringRate"); //Item firing rate during a burst, value is shots per second
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{
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var multiplier = bpc != 0f ? bpc : 1;
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if (dmgPb != 0f)
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@ -122,7 +124,12 @@ public class BaseIconStats : BaseIcon
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_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "068239DD4327B36124498C9C5F61C038", "Magazine Size"), clipSize, 40));
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}
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if (firingRate != 0f)
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var burstEquation = cartridgePerFire / (((cartridgePerFire - 1f) / burstFiringRate) + (1f / firingRate));
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if (burstEquation != 0f)
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{
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_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "27B80BA44805ABD5A2D2BAB2902B250C", "Fire Rate"), burstEquation, 11));
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}
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else if (firingRate != 0f)
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{
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_statistics.Add(new IconStat(Utils.GetLocalizedResource("", "27B80BA44805ABD5A2D2BAB2902B250C", "Fire Rate"), firingRate, 11));
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}
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@ -39,6 +39,7 @@ using CUE4Parse_Conversion;
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using CUE4Parse_Conversion.Sounds;
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using CUE4Parse.FileProvider.Objects;
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using CUE4Parse.UE4.Assets;
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using CUE4Parse.UE4.BinaryConfig;
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using CUE4Parse.UE4.Objects.UObject;
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using CUE4Parse.Utils;
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using EpicManifestParser;
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@ -580,6 +581,16 @@ public class CUE4ParseViewModel : ViewModel
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break;
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}
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case "ini" when entry.Name.Contains("BinaryConfig"):
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{
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var ar = entry.CreateReader();
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var configCache = new FConfigCacheIni(ar);
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TabControl.SelectedTab.Highlighter = AvalonExtensions.HighlighterSelector("json");
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TabControl.SelectedTab.SetDocumentText(JsonConvert.SerializeObject(configCache, Formatting.Indented), saveProperties, updateUi);
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break;
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}
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case "upluginmanifest":
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case "uproject":
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case "manifest":
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