Merge branch 'dev' into commands_rework

This commit is contained in:
LongerWarrior
2026-03-22 18:28:59 +02:00
3 changed files with 9 additions and 2 deletions

View File

@@ -36,6 +36,7 @@ public class BaseIcon : UCreator
if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList"))
{
GetRarity(dataList);
GetSeries(dataList);
Preview = Utils.GetBitmap(dataList);
}
@@ -139,6 +140,12 @@ public class BaseIcon : UCreator
GetSeries(export);
}
private void GetRarity(FInstancedStruct[] s)
{
if (s.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out EFortRarity _, "Rarity") == true) is { } dl)
GetRarity(dl.NonConstStruct.Get<EFortRarity>("Rarity"));
}
private void GetSeries(FInstancedStruct[] s)
{
if (s.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FPackageIndex _, "Series") == true) is { } dl)

View File

@@ -493,7 +493,7 @@ public class CUE4ParseViewModel : ViewModel
var ioStoreOnDemandPath = Path.Combine(UserSettings.Default.GameDirectory, "..\\..\\..\\Cloud", inst[0].Value.SubstringAfterLast("/").SubstringBefore("\""));
if (!File.Exists(ioStoreOnDemandPath)) return;
await Provider.RegisterVfsAsync(new IoChunkToc(ioStoreOnDemandPath));
await Provider.RegisterVfsAsync(new IoChunkToc(ioStoreOnDemandPath, Provider.Versions));
var onDemandCount = await Provider.MountAsync();
FLogger.Append(ELog.Information, () =>
FLogger.Text($"{onDemandCount} on-demand archive{(onDemandCount > 1 ? "s" : "")} streamed via epicgames.com", Constants.WHITE, true));