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https://github.com/4sval/FModel.git
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Merge branch 'dev' into commands_rework
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commit
411851dae5
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@ -1 +1 @@
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Subproject commit 6d7157a29b08d583aef9887a56d70f27a2ff36d5
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Subproject commit dc0f8183f6551f9b5bccc8aecee65807362ef297
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@ -36,6 +36,7 @@ public class BaseIcon : UCreator
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if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList"))
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{
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GetRarity(dataList);
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GetSeries(dataList);
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Preview = Utils.GetBitmap(dataList);
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}
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@ -139,6 +140,12 @@ public class BaseIcon : UCreator
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GetSeries(export);
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}
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private void GetRarity(FInstancedStruct[] s)
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{
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if (s.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out EFortRarity _, "Rarity") == true) is { } dl)
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GetRarity(dl.NonConstStruct.Get<EFortRarity>("Rarity"));
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}
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private void GetSeries(FInstancedStruct[] s)
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{
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if (s.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FPackageIndex _, "Series") == true) is { } dl)
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@ -493,7 +493,7 @@ public class CUE4ParseViewModel : ViewModel
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var ioStoreOnDemandPath = Path.Combine(UserSettings.Default.GameDirectory, "..\\..\\..\\Cloud", inst[0].Value.SubstringAfterLast("/").SubstringBefore("\""));
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if (!File.Exists(ioStoreOnDemandPath)) return;
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await Provider.RegisterVfsAsync(new IoChunkToc(ioStoreOnDemandPath));
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await Provider.RegisterVfsAsync(new IoChunkToc(ioStoreOnDemandPath, Provider.Versions));
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var onDemandCount = await Provider.MountAsync();
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FLogger.Append(ELog.Information, () =>
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FLogger.Text($"{onDemandCount} on-demand archive{(onDemandCount > 1 ? "s" : "")} streamed via epicgames.com", Constants.WHITE, true));
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