Decode Honor of Kings & FF7 normals / Fantasy Life AWB support / DBD update / Aliens Fireteam Elite 2 support / PUBG update / Animation Curves export support / Partial UE3 support
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Co-Authored-By: LongerWarrior <37636768+LongerWarrior@users.noreply.github.com>
Co-Authored-By: Krowe Moh <27891447+Krowe-moh@users.noreply.github.com>
Co-Authored-By: Moisoni Ioan <44326908+moisoni97@users.noreply.github.com>
This commit is contained in:
Masusder
2026-08-26 20:29:05 +02:00
parent 63a7cbccd9
commit 39a465a2eb
2 changed files with 3 additions and 1 deletions

View File

@@ -156,6 +156,8 @@ public class Skeleton : IDisposable
for (int s = 0; s < animation.Sequences.Count; s++)
{
var sequence = animation.Sequences[s];
if (sequence.Tracks is not { Count: > 0 })
continue;
foreach (var bone in BonesByLoweredName.Values.Where(bone => sequence.OriginalSequence.FindTrackForBoneIndex(bone.SkeletonIndex) >= 0))
{
bone.AnimatedBySequences.Add(s);