MGSDelta, Hell Let Loose support
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Splitgate2 Aes fix
This commit is contained in:
LongerWarrior 2025-08-27 01:51:41 +03:00
parent 528603e147
commit 2c0c5d8694
2 changed files with 2 additions and 2 deletions

@ -1 +1 @@
Subproject commit 3f3a5a93a87282e04b36edd374fc46686e376de5
Subproject commit f6725d28e0c74482738a6031a945f53a45c738c2

View File

@ -131,7 +131,7 @@ public class Material : IDisposable
"Emissive Texture UVs RG_TopLeft BA_BottomRight",
"Emissive 2 UV Positioning (RG)UpperLeft (BA)LowerRight",
"EmissiveUVPositioning (RG)UpperLeft (BA)LowerRight",
"Emissive_CH", "EmissiveColor4LM"))
"Emissive_CH", "EmissiveColor4LM", "Emissive Sphere Center"))
EmissiveRegion = new Vector4(EmissiveUVs.R, EmissiveUVs.G, EmissiveUVs.B, EmissiveUVs.A);
if ((Parameters.TryGetSwitch(out var swizzleRoughnessToGreen, "SwizzleRoughnessToGreen") && swizzleRoughnessToGreen) ||