Work with CUE4Parse update

This commit is contained in:
GMatrixGames
2021-10-09 17:01:55 -04:00
parent 930a49b84b
commit 0687958dab
2 changed files with 3 additions and 3 deletions

View File

@@ -384,7 +384,7 @@ namespace FModel.ViewModels
if (VirtualPathCount > 0) return;
await _threadWorkerView.Begin(cancellationToken =>
{
VirtualPathCount = Provider.LoadVirtualPaths(cancellationToken);
VirtualPathCount = Provider.LoadVirtualPaths(UserSettings.Default.OverridedUEVersion[Game], cancellationToken);
if (VirtualPathCount > 0)
{
FLogger.AppendInformation();
@@ -665,7 +665,7 @@ namespace FModel.ViewModels
}
else
{
Application.Current.Dispatcher.Invoke(delegate
Application.Current.Dispatcher.Invoke(() =>
{
var modelViewer = Helper.GetWindow<ModelViewer>("Model Viewer", () => new ModelViewer().Show());
modelViewer.Load(export);