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https://github.com/4sval/FModel.git
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Work with CUE4Parse update
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Submodule CUE4Parse updated: df7d8e024c...bfb8ce44db
@@ -384,7 +384,7 @@ namespace FModel.ViewModels
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if (VirtualPathCount > 0) return;
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await _threadWorkerView.Begin(cancellationToken =>
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{
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VirtualPathCount = Provider.LoadVirtualPaths(cancellationToken);
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VirtualPathCount = Provider.LoadVirtualPaths(UserSettings.Default.OverridedUEVersion[Game], cancellationToken);
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if (VirtualPathCount > 0)
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{
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FLogger.AppendInformation();
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@@ -665,7 +665,7 @@ namespace FModel.ViewModels
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}
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else
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{
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Application.Current.Dispatcher.Invoke(delegate
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Application.Current.Dispatcher.Invoke(() =>
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{
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var modelViewer = Helper.GetWindow<ModelViewer>("Model Viewer", () => new ModelViewer().Show());
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modelViewer.Load(export);
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