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Update Item_Animation_Table.c
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@@ -1195,6 +1195,7 @@ const struct ItemAnimation gItemAnimationTable[NUM_SPECIES] =
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[SPECIES_ZAMAZENTA] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_ETERNATUS] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_ZARUDE] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_UNKNOWN_MYTHICAL] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_KUBFU] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_URSHIFU_SINGLE] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_CALYREX] = {0x0, 0x0, 0x0, 0x0, 0x0},
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