Give Legendary Beasts old Hidden Abilities + Give Stuff Cheeks

This commit is contained in:
Skeli
2020-04-05 16:49:39 +03:00
parent 569ed09e96
commit aa6eb218ce
6 changed files with 12 additions and 10 deletions

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@@ -1,7 +1,7 @@
OUTPUT_ARCH(arm)
MEMORY {
rom : ORIGIN = (0x08000000 + 0x1712260), LENGTH = 32M
rom : ORIGIN = (0x08000000 + 0x1717a60), LENGTH = 32M
ewram : ORIGIN = 0x02000000, LENGTH = 4M - 4k
}

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@@ -7,7 +7,7 @@ import sys
from datetime import datetime
import _io
OFFSET_TO_PUT = 0x1712260
OFFSET_TO_PUT = 0x1717a60
SOURCE_ROM = "Pokemon Unbound.gba"
ROM_NAME = "test.gba"

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@@ -9,7 +9,7 @@ import sys
############
ROM_NAME = "Pokemon Unbound.gba" # The name of your rom
OFFSET_TO_PUT = 0x1712260
OFFSET_TO_PUT = 0x1717a60
SEARCH_FREE_SPACE = False # Set to True if you want the script to search for free space
# Set to False if you don't want to search for free space as you update the engine

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@@ -8024,9 +8024,9 @@ const struct BaseStats gBaseStats[] =
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
.ability1 = ABILITY_PRESSURE,
.ability2 = ABILITY_NONE,
.ability2 = ABILITY_INNERFOCUS,
.safariZoneFleeRate = 0,
.hiddenAbility = ABILITY_INNERFOCUS,
.hiddenAbility = ABILITY_VOLTABSORB,
.noFlip = TRUE,
},
@@ -8057,9 +8057,9 @@ const struct BaseStats gBaseStats[] =
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
.ability1 = ABILITY_PRESSURE,
.ability2 = ABILITY_NONE,
.ability2 = ABILITY_INNERFOCUS,
.safariZoneFleeRate = 0,
.hiddenAbility = ABILITY_INNERFOCUS,
.hiddenAbility = ABILITY_FLASHFIRE,
.noFlip = TRUE,
},
@@ -8090,9 +8090,9 @@ const struct BaseStats gBaseStats[] =
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
.ability1 = ABILITY_PRESSURE,
.ability2 = ABILITY_NONE,
.ability2 = ABILITY_INNERFOCUS,
.safariZoneFleeRate = 0,
.hiddenAbility = ABILITY_INNERFOCUS,
.hiddenAbility = ABILITY_WATERABSORB,
.noFlip = TRUE,
},

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@@ -3776,7 +3776,8 @@ const u16 gEggMoves[] =
egg_moves(BUNNELBY,
MOVE_SPIKES,
MOVE_DEFENSECURL,
MOVE_ROLLOUT),
MOVE_ROLLOUT,
MOVE_STUFFCHEEKS),
egg_moves(FLETCHLING,
MOVE_TAILWIND,

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@@ -14505,6 +14505,7 @@ static const struct LevelUpMove sHawluchaLevelUpLearnset[] = {
};
static const struct LevelUpMove sDedenneLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_STUFFCHEEKS),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 7, MOVE_THUNDERSHOCK),