mirror of
https://github.com/Skeli789/Dynamic-Pokemon-Expansion.git
synced 2026-09-02 07:06:17 -05:00
Give Legendary Beasts old Hidden Abilities + Give Stuff Cheeks
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@@ -1,7 +1,7 @@
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OUTPUT_ARCH(arm)
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MEMORY {
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rom : ORIGIN = (0x08000000 + 0x1712260), LENGTH = 32M
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rom : ORIGIN = (0x08000000 + 0x1717a60), LENGTH = 32M
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ewram : ORIGIN = 0x02000000, LENGTH = 4M - 4k
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}
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@@ -7,7 +7,7 @@ import sys
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from datetime import datetime
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import _io
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OFFSET_TO_PUT = 0x1712260
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OFFSET_TO_PUT = 0x1717a60
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SOURCE_ROM = "Pokemon Unbound.gba"
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ROM_NAME = "test.gba"
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@@ -9,7 +9,7 @@ import sys
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############
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ROM_NAME = "Pokemon Unbound.gba" # The name of your rom
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OFFSET_TO_PUT = 0x1712260
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OFFSET_TO_PUT = 0x1717a60
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SEARCH_FREE_SPACE = False # Set to True if you want the script to search for free space
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# Set to False if you don't want to search for free space as you update the engine
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@@ -8024,9 +8024,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_UNDISCOVERED,
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.eggGroup2 = EGG_GROUP_UNDISCOVERED,
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.ability1 = ABILITY_PRESSURE,
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.ability2 = ABILITY_NONE,
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.ability2 = ABILITY_INNERFOCUS,
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.safariZoneFleeRate = 0,
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.hiddenAbility = ABILITY_INNERFOCUS,
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.hiddenAbility = ABILITY_VOLTABSORB,
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.noFlip = TRUE,
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},
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@@ -8057,9 +8057,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_UNDISCOVERED,
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.eggGroup2 = EGG_GROUP_UNDISCOVERED,
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.ability1 = ABILITY_PRESSURE,
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.ability2 = ABILITY_NONE,
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.ability2 = ABILITY_INNERFOCUS,
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.safariZoneFleeRate = 0,
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.hiddenAbility = ABILITY_INNERFOCUS,
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.hiddenAbility = ABILITY_FLASHFIRE,
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.noFlip = TRUE,
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},
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@@ -8090,9 +8090,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_UNDISCOVERED,
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.eggGroup2 = EGG_GROUP_UNDISCOVERED,
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.ability1 = ABILITY_PRESSURE,
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.ability2 = ABILITY_NONE,
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.ability2 = ABILITY_INNERFOCUS,
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.safariZoneFleeRate = 0,
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.hiddenAbility = ABILITY_INNERFOCUS,
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.hiddenAbility = ABILITY_WATERABSORB,
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.noFlip = TRUE,
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},
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@@ -3776,7 +3776,8 @@ const u16 gEggMoves[] =
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egg_moves(BUNNELBY,
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MOVE_SPIKES,
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MOVE_DEFENSECURL,
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MOVE_ROLLOUT),
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MOVE_ROLLOUT,
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MOVE_STUFFCHEEKS),
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egg_moves(FLETCHLING,
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MOVE_TAILWIND,
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@@ -14505,6 +14505,7 @@ static const struct LevelUpMove sHawluchaLevelUpLearnset[] = {
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};
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static const struct LevelUpMove sDedenneLevelUpLearnset[] = {
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LEVEL_UP_MOVE( 1, MOVE_STUFFCHEEKS),
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LEVEL_UP_MOVE( 1, MOVE_TACKLE),
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LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
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LEVEL_UP_MOVE( 7, MOVE_THUNDERSHOCK),
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