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Update items.h
Added new evolution items from Sword and Shield
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@ -754,6 +754,17 @@
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#define ITEM_REAPER_CLOTH 0xE8
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#define ITEM_DUBIOUS_DISC 0xE9
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#define ITEM_ELECTIRIZER 0xEA
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#define ITEM_SWEET_APPLE 0x2C6
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#define ITEM_TART_APPLE 0x2C7
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#define ITEM_CRACKED_POT 0x2C8
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#define ITEM_CHIPPED_POT 0x2C9
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#define ITEM_STRAWBERRY_SWEET 0x2CA
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#define ITEM_BERRY_SWEET 0x2CB
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#define ITEM_LOVE_SWEET 0x2CC
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#define ITEM_CLOVER_SWEET 0x2CD
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#define ITEM_FLOWER_SWEET 0x2CE
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#define ITEM_RIBBON_SWEET 0x2CF
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#define ITEM_STAR_SWEET 0x2D0
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//New Key Items
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#define ITEM_GRACIDEA 0x217
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@ -831,7 +842,7 @@ enum
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#define ITEM_UTILITY_UMBRELLA 0x2C4
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#define ITEM_THROAT_SPRAY 0x2C5
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#define ITEMS_COUNT (ITEM_THROAT_SPRAY + 1)
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#define ITEMS_COUNT (ITEM_STAR_SWEET + 1)
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//For Pokemon Unbound
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#ifdef UNBOUND
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