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Update Item_Animation_Table.c
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@@ -1198,6 +1198,8 @@ const struct ItemAnimation gItemAnimationTable[NUM_SPECIES] =
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[SPECIES_KUBFU] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_URSHIFU_SINGLE] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_CALYREX] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_REGIELEKI] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_REGIDRAGO] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_CRAMORANT_GULPING] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_CRAMORANT_GORGING] = {0x0, 0x0, 0x0, 0x0, 0x0},
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[SPECIES_TOXTRICITY_LOW_KEY] = {0x0, 0x0, 0x0, 0x0, 0x0},
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