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Update Egg_Moves.c
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@@ -4224,7 +4224,7 @@ const u16 gEggMoves[] =
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egg_moves(SCORBUNNY,
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MOVE_HIGHJUMPKICK,
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MOVE_SANDATTACK,
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MOVE_SUCKERPUNCH
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MOVE_SUCKERPUNCH,
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MOVE_SUPERFANG),
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egg_moves(SOBBLE,
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@@ -4400,7 +4400,7 @@ const u16 gEggMoves[] =
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MOVE_WHIRLWIND),
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egg_moves(DURALUDON,
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MOVE_MIRROCOAT,
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MOVE_MIRRORCOAT,
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MOVE_NIGHTSLASH,
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MOVE_SLASH),
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