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https://github.com/Skeli789/Dynamic-Pokemon-Expansion.git
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Update Unbound Build Location
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@ -1,7 +1,7 @@
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OUTPUT_ARCH(arm)
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MEMORY {
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rom : ORIGIN = (0x08000000 + 0x1800000), LENGTH = 32M
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rom : ORIGIN = (0x08000000 + 0x133bed0), LENGTH = 32M
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ewram : ORIGIN = 0x02000000, LENGTH = 4M - 4k
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}
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@ -8,8 +8,8 @@ import binascii
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import textwrap
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import sys
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OFFSET_TO_PUT = 0x1800000
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SOURCE_ROM = "BPRE0.gba"
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OFFSET_TO_PUT = 0x133bed0
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SOURCE_ROM = "Pokemon Unbound.gba"
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from datetime import datetime
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@ -8,8 +8,8 @@ import os
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#Options go here.
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############
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ROM_NAME = "BPRE0.gba" #The name of your rom
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OFFSET_TO_PUT = 0x1800000
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ROM_NAME = "Pokemon Unbound.gba" #The name of your rom
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OFFSET_TO_PUT = 0x133BED0
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SEARCH_FREE_SPACE = False #Set to True if you want the script to search for free space;Set to False if you don't want to search for free space as you for example update the engine
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#############
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