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Update items.h
Added Rusted Sword and Rusted Shield
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@ -841,8 +841,10 @@ enum
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#define ITEM_HEAVY_DUTY_BOOTS 0x2C3
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#define ITEM_UTILITY_UMBRELLA 0x2C4
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#define ITEM_THROAT_SPRAY 0x2C5
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#define ITEM_RUSTED_SWORD 0x2D1
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#define ITEM_RUSTED_SHIELD 0x2D2
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#define ITEMS_COUNT (ITEM_STAR_SWEET + 1)
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#define ITEMS_COUNT (ITEM_RUSTED_SHIELD + 1)
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//For Pokemon Unbound
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#ifdef UNBOUND
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