Crown Tundra Learnsets

This commit is contained in:
Skeli
2021-06-13 02:54:42 -04:00
parent f439557350
commit 69a0576d1a

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@@ -17704,6 +17704,36 @@ static const struct LevelUpMove sToxtricityLevelUpLearnset[] = {
LEVEL_UP_END
};
static const struct LevelUpMove sToxtricityLowKeyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SPARK),
LEVEL_UP_MOVE( 1, MOVE_SPARK),
LEVEL_UP_MOVE( 1, MOVE_BELCH),
LEVEL_UP_MOVE( 1, MOVE_FLAIL),
LEVEL_UP_MOVE( 1, MOVE_ACID),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_TEARFULLOOK),
LEVEL_UP_MOVE( 1, MOVE_NUZZLE),
LEVEL_UP_MOVE( 1, MOVE_ACIDSPRAY),
LEVEL_UP_MOVE( 1, MOVE_EERIEIMPULSE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_NOBLEROAR),
LEVEL_UP_MOVE( 1, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 4, MOVE_CHARGE),
LEVEL_UP_MOVE( 8, MOVE_SHOCKWAVE),
LEVEL_UP_MOVE(12, MOVE_SCARYFACE),
LEVEL_UP_MOVE(16, MOVE_TAUNT),
LEVEL_UP_MOVE(20, MOVE_VENOMDRENCH),
LEVEL_UP_MOVE(24, MOVE_SCREECH),
LEVEL_UP_MOVE(28, MOVE_SWAGGER),
LEVEL_UP_MOVE(32, MOVE_TOXIC),
LEVEL_UP_MOVE(36, MOVE_DISCHARGE),
LEVEL_UP_MOVE(40, MOVE_POISONJAB),
LEVEL_UP_MOVE(44, MOVE_OVERDRIVE),
LEVEL_UP_MOVE(48, MOVE_BOOMBURST),
LEVEL_UP_MOVE(52, MOVE_MAGNETICFLUX),
LEVEL_UP_END
};
static const struct LevelUpMove sSizzlipedeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 1, MOVE_SMOKESCREEN),
@@ -18211,7 +18241,24 @@ static const struct LevelUpMove sIndeedeeLevelUpLearnset[] = {
LEVEL_UP_MOVE(50, MOVE_PSYCHICTERRAIN),
LEVEL_UP_MOVE(55, MOVE_LASTRESORT),
LEVEL_UP_END
};
};
static const struct LevelUpMove sIndeedeeFemaleLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PLAYNICE),
LEVEL_UP_MOVE( 1, MOVE_STOREDPOWER),
LEVEL_UP_MOVE( 5, MOVE_BATONPASS),
LEVEL_UP_MOVE(10, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE(15, MOVE_PSYBEAM),
LEVEL_UP_MOVE(20, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(25, MOVE_FOLLOWME),
LEVEL_UP_MOVE(30, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE(35, MOVE_PSYCHIC),
LEVEL_UP_MOVE(40, MOVE_CALMMIND),
LEVEL_UP_MOVE(45, MOVE_GUARDSPLIT),
LEVEL_UP_MOVE(50, MOVE_PSYCHICTERRAIN),
LEVEL_UP_MOVE(55, MOVE_HEALINGWISH),
LEVEL_UP_END
};
static const struct LevelUpMove sMorpekoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
@@ -18503,6 +18550,28 @@ static const struct LevelUpMove sUrshifuLevelUpLearnset[] = {
LEVEL_UP_END
};
static const struct LevelUpMove sUrshifuRapidLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SURGINGSTRIKES),
LEVEL_UP_MOVE( 1, MOVE_SURGINGSTRIKES),
LEVEL_UP_MOVE( 1, MOVE_AQUAJET),
LEVEL_UP_MOVE( 1, MOVE_ROCKSMASH),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 4, MOVE_ENDURE),
LEVEL_UP_MOVE( 8, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(12, MOVE_AERIALACE),
LEVEL_UP_MOVE(16, MOVE_SCARYFACE),
LEVEL_UP_MOVE(20, MOVE_HEADBUTT),
LEVEL_UP_MOVE(24, MOVE_BRICKBREAK),
LEVEL_UP_MOVE(28, MOVE_DETECT),
LEVEL_UP_MOVE(32, MOVE_BULKUP),
LEVEL_UP_MOVE(36, MOVE_IRONHEAD),
LEVEL_UP_MOVE(40, MOVE_DYNAMICPUNCH),
LEVEL_UP_MOVE(44, MOVE_COUNTER),
LEVEL_UP_MOVE(48, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE(52, MOVE_FOCUSPUNCH),
LEVEL_UP_END
};
static const struct LevelUpMove sZarudeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BIND),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
@@ -18524,90 +18593,166 @@ static const struct LevelUpMove sZarudeLevelUpLearnset[] = {
LEVEL_UP_END
};
/* static const struct LevelUpMove sUnknownMythicalLevelUpLearnset[] = {
LEVEL_UP_END
};
static const struct LevelUpMove sCalyrexLevelUpLearnset[] = {
LEVEL_UP_END
};
static const struct LevelUpMove sRegielekiLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 1, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE( 6, MOVE_ELECTROWEB),
LEVEL_UP_MOVE(12, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(18, MOVE_SHOCKWAVE),
LEVEL_UP_MOVE(24, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(30, MOVE_EXTREMESPEED),
LEVEL_UP_MOVE(36, MOVE_THUNDERCAGE),
LEVEL_UP_MOVE(42, MOVE_THUNDERBOLT),
LEVEL_UP_MOVE(48, MOVE_MAGNETRISE),
LEVEL_UP_MOVE(54, MOVE_THRASH),
LEVEL_UP_MOVE(60, MOVE_LOCKON),
LEVEL_UP_MOVE(66, MOVE_ZAPCANNON),
LEVEL_UP_MOVE(72, MOVE_HYPERBEAM),
LEVEL_UP_MOVE(78, MOVE_EXPLOSION),
LEVEL_UP_END
};
static const struct LevelUpMove sRegidragoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TWISTER),
LEVEL_UP_MOVE( 1, MOVE_VICEGRIP),
LEVEL_UP_MOVE( 6, MOVE_BITE),
LEVEL_UP_MOVE(12, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(18, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE(24, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(30, MOVE_CRUNCH),
LEVEL_UP_MOVE(36, MOVE_DRAGONCLAW),
LEVEL_UP_MOVE(42, MOVE_HAMMERARM),
LEVEL_UP_MOVE(48, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE(54, MOVE_THRASH),
LEVEL_UP_MOVE(60, MOVE_LASERFOCUS),
LEVEL_UP_MOVE(66, MOVE_DRAGONENERGY),
LEVEL_UP_MOVE(72, MOVE_HYPERBEAM),
LEVEL_UP_MOVE(78, MOVE_EXPLOSION),
LEVEL_UP_END
}; */
};
static const struct LevelUpMove sToxtricityLowKeyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SPARK),
LEVEL_UP_MOVE( 1, MOVE_SPARK),
LEVEL_UP_MOVE( 1, MOVE_BELCH),
LEVEL_UP_MOVE( 1, MOVE_FLAIL),
LEVEL_UP_MOVE( 1, MOVE_ACID),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_TEARFULLOOK),
LEVEL_UP_MOVE( 1, MOVE_NUZZLE),
LEVEL_UP_MOVE( 1, MOVE_ACIDSPRAY),
LEVEL_UP_MOVE( 1, MOVE_EERIEIMPULSE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_NOBLEROAR),
LEVEL_UP_MOVE( 1, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 4, MOVE_CHARGE),
LEVEL_UP_MOVE( 8, MOVE_SHOCKWAVE),
LEVEL_UP_MOVE(12, MOVE_SCARYFACE),
LEVEL_UP_MOVE(16, MOVE_TAUNT),
LEVEL_UP_MOVE(20, MOVE_VENOMDRENCH),
LEVEL_UP_MOVE(24, MOVE_SCREECH),
LEVEL_UP_MOVE(28, MOVE_SWAGGER),
LEVEL_UP_MOVE(32, MOVE_TOXIC),
LEVEL_UP_MOVE(36, MOVE_DISCHARGE),
LEVEL_UP_MOVE(40, MOVE_POISONJAB),
LEVEL_UP_MOVE(44, MOVE_OVERDRIVE),
LEVEL_UP_MOVE(48, MOVE_BOOMBURST),
LEVEL_UP_MOVE(52, MOVE_MAGNETICFLUX),
static const struct LevelUpMove sGlastrierLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 6, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE(12, MOVE_AVALANCHE),
LEVEL_UP_MOVE(18, MOVE_STOMP),
LEVEL_UP_MOVE(24, MOVE_TORMENT),
LEVEL_UP_MOVE(30, MOVE_MIST),
LEVEL_UP_MOVE(36, MOVE_ICICLECRASH),
LEVEL_UP_MOVE(42, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(48, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(54, MOVE_THRASH),
LEVEL_UP_MOVE(60, MOVE_TAUNT),
LEVEL_UP_MOVE(66, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(72, MOVE_SWORDSDANCE),
LEVEL_UP_END
};
};
static const struct LevelUpMove sIndeedeeFemaleLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PLAYNICE),
LEVEL_UP_MOVE( 1, MOVE_STOREDPOWER),
LEVEL_UP_MOVE( 5, MOVE_BATONPASS),
LEVEL_UP_MOVE(10, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE(15, MOVE_PSYBEAM),
LEVEL_UP_MOVE(20, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(25, MOVE_FOLLOWME),
LEVEL_UP_MOVE(30, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE(35, MOVE_PSYCHIC),
LEVEL_UP_MOVE(40, MOVE_CALMMIND),
LEVEL_UP_MOVE(45, MOVE_GUARDSPLIT),
LEVEL_UP_MOVE(50, MOVE_PSYCHICTERRAIN),
LEVEL_UP_MOVE(55, MOVE_HEALINGWISH),
static const struct LevelUpMove sSpectrierLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 6, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE(12, MOVE_HEX),
LEVEL_UP_MOVE(18, MOVE_STOMP),
LEVEL_UP_MOVE(24, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(30, MOVE_HAZE),
LEVEL_UP_MOVE(36, MOVE_SHADOWBALL),
LEVEL_UP_MOVE(42, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(48, MOVE_AGILITY),
LEVEL_UP_MOVE(54, MOVE_THRASH),
LEVEL_UP_MOVE(60, MOVE_DISABLE),
LEVEL_UP_MOVE(66, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(72, MOVE_NASTYPLOT),
LEVEL_UP_END
};
};
static const struct LevelUpMove sUrshifuRapidLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SURGINGSTRIKES),
LEVEL_UP_MOVE( 1, MOVE_SURGINGSTRIKES),
LEVEL_UP_MOVE( 1, MOVE_AQUAJET),
LEVEL_UP_MOVE( 1, MOVE_ROCKSMASH),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 4, MOVE_ENDURE),
LEVEL_UP_MOVE( 8, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(12, MOVE_AERIALACE),
LEVEL_UP_MOVE(16, MOVE_SCARYFACE),
LEVEL_UP_MOVE(20, MOVE_HEADBUTT),
LEVEL_UP_MOVE(24, MOVE_BRICKBREAK),
LEVEL_UP_MOVE(28, MOVE_DETECT),
LEVEL_UP_MOVE(32, MOVE_BULKUP),
LEVEL_UP_MOVE(36, MOVE_IRONHEAD),
LEVEL_UP_MOVE(40, MOVE_DYNAMICPUNCH),
LEVEL_UP_MOVE(44, MOVE_COUNTER),
LEVEL_UP_MOVE(48, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE(52, MOVE_FOCUSPUNCH),
static const struct LevelUpMove sCalyrexLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_MEGADRAIN),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 8, MOVE_LIFEDEW),
LEVEL_UP_MOVE(16, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(24, MOVE_PSYSHOCK),
LEVEL_UP_MOVE(32, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(40, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE(48, MOVE_ENERGYBALL),
LEVEL_UP_MOVE(56, MOVE_PSYCHIC),
LEVEL_UP_MOVE(64, MOVE_LEECHSEED),
LEVEL_UP_MOVE(72, MOVE_HEALPULSE),
LEVEL_UP_MOVE(80, MOVE_SOLARBEAM),
LEVEL_UP_MOVE(88, MOVE_FUTURESIGHT),
LEVEL_UP_END
};
};
static const struct LevelUpMove sCalyrexIceRiderLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GLACIALLANCE),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE( 1, MOVE_AVALANCHE),
LEVEL_UP_MOVE( 1, MOVE_STOMP),
LEVEL_UP_MOVE( 1, MOVE_TORMENT),
LEVEL_UP_MOVE( 1, MOVE_MIST),
LEVEL_UP_MOVE( 1, MOVE_ICICLECRASH),
LEVEL_UP_MOVE( 1, MOVE_TAKEDOWN),
LEVEL_UP_MOVE( 1, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE( 1, MOVE_THRASH),
LEVEL_UP_MOVE( 1, MOVE_TAUNT),
LEVEL_UP_MOVE( 1, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE( 1, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_MEGADRAIN),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 8, MOVE_LIFEDEW),
LEVEL_UP_MOVE(16, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(24, MOVE_PSYSHOCK),
LEVEL_UP_MOVE(32, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(40, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE(48, MOVE_ENERGYBALL),
LEVEL_UP_MOVE(56, MOVE_PSYCHIC),
LEVEL_UP_MOVE(64, MOVE_LEECHSEED),
LEVEL_UP_MOVE(72, MOVE_HEALPULSE),
LEVEL_UP_MOVE(80, MOVE_SOLARBEAM),
LEVEL_UP_MOVE(88, MOVE_FUTURESIGHT),
LEVEL_UP_END
};
static const struct LevelUpMove sCalyrexShadowRiderLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ASTRALBARRAGE),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE( 1, MOVE_HEX),
LEVEL_UP_MOVE( 1, MOVE_STOMP),
LEVEL_UP_MOVE( 1, MOVE_CONFUSERAY),
LEVEL_UP_MOVE( 1, MOVE_HAZE),
LEVEL_UP_MOVE( 1, MOVE_SHADOWBALL),
LEVEL_UP_MOVE( 1, MOVE_TAKEDOWN),
LEVEL_UP_MOVE( 1, MOVE_AGILITY),
LEVEL_UP_MOVE( 1, MOVE_THRASH),
LEVEL_UP_MOVE( 1, MOVE_DISABLE),
LEVEL_UP_MOVE( 1, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE( 1, MOVE_NASTYPLOT),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_MEGADRAIN),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 8, MOVE_LIFEDEW),
LEVEL_UP_MOVE(16, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(24, MOVE_PSYSHOCK),
LEVEL_UP_MOVE(32, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(40, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE(48, MOVE_ENERGYBALL),
LEVEL_UP_MOVE(56, MOVE_PSYCHIC),
LEVEL_UP_MOVE(64, MOVE_LEECHSEED),
LEVEL_UP_MOVE(72, MOVE_HEALPULSE),
LEVEL_UP_MOVE(80, MOVE_SOLARBEAM),
LEVEL_UP_MOVE(88, MOVE_FUTURESIGHT),
LEVEL_UP_END
};
static const struct LevelUpMove sMeowthGLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FAKEOUT),
@@ -18787,21 +18932,91 @@ static const struct LevelUpMove sMrMimeGLevelUpLearnset[] = {
LEVEL_UP_END
};
/* static const struct LevelUpMove sArticunoGLevelUpLearnset[] = {
static const struct LevelUpMove sArticunoGLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_PSYCHOSHIFT),
LEVEL_UP_MOVE( 5, MOVE_CONFUSION),
LEVEL_UP_MOVE(10, MOVE_REFLECT),
LEVEL_UP_MOVE(15, MOVE_HYPNOSIS),
LEVEL_UP_MOVE(20, MOVE_AGILITY),
LEVEL_UP_MOVE(25, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(30, MOVE_TAILWIND),
LEVEL_UP_MOVE(35, MOVE_PSYCHOCUT),
LEVEL_UP_MOVE(40, MOVE_RECOVER),
LEVEL_UP_MOVE(45, MOVE_FREEZINGGLARE),
LEVEL_UP_MOVE(50, MOVE_DREAMEATER),
LEVEL_UP_MOVE(55, MOVE_HURRICANE),
LEVEL_UP_MOVE(60, MOVE_MINDREADER),
LEVEL_UP_MOVE(65, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(70, MOVE_TRICKROOM),
LEVEL_UP_END
};
static const struct LevelUpMove sZapdosGLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 5, MOVE_ROCKSMASH),
LEVEL_UP_MOVE(10, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(15, MOVE_PLUCK),
LEVEL_UP_MOVE(20, MOVE_AGILITY),
LEVEL_UP_MOVE(25, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(30, MOVE_BRICKBREAK),
LEVEL_UP_MOVE(35, MOVE_DRILLPECK),
LEVEL_UP_MOVE(40, MOVE_QUICKGUARD),
LEVEL_UP_MOVE(45, MOVE_THUNDEROUSKICK),
LEVEL_UP_MOVE(50, MOVE_BULKUP),
LEVEL_UP_MOVE(55, MOVE_COUNTER),
LEVEL_UP_MOVE(60, MOVE_DETECT),
LEVEL_UP_MOVE(65, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE(70, MOVE_REVERSAL),
LEVEL_UP_END
};
static const struct LevelUpMove sMoltresGLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_PAYBACK),
LEVEL_UP_MOVE(10, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(15, MOVE_WINGATTACK),
LEVEL_UP_MOVE(20, MOVE_AGILITY),
LEVEL_UP_MOVE(25, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(30, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(35, MOVE_AIRSLASH),
LEVEL_UP_MOVE(40, MOVE_AFTERYOU),
LEVEL_UP_MOVE(45, MOVE_FIERYWRATH),
LEVEL_UP_MOVE(50, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(55, MOVE_HURRICANE),
LEVEL_UP_MOVE(60, MOVE_ENDURE),
LEVEL_UP_MOVE(65, MOVE_MEMENTO),
LEVEL_UP_MOVE(70, MOVE_SKYATTACK),
LEVEL_UP_END
};
static const struct LevelUpMove sSlowkingGLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_EERIESPELL),
LEVEL_UP_MOVE( 1, MOVE_EERIESPELL),
LEVEL_UP_MOVE( 1, MOVE_POWERGEM),
LEVEL_UP_MOVE( 1, MOVE_NASTYPLOT),
LEVEL_UP_MOVE( 1, MOVE_SWAGGER),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_CURSE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_ACID),
LEVEL_UP_MOVE( 9, MOVE_YAWN),
LEVEL_UP_MOVE(12, MOVE_CONFUSION),
LEVEL_UP_MOVE(15, MOVE_DISABLE),
LEVEL_UP_MOVE(18, MOVE_WATERPULSE),
LEVEL_UP_MOVE(21, MOVE_HEADBUTT),
LEVEL_UP_MOVE(24, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(27, MOVE_AMNESIA),
LEVEL_UP_MOVE(30, MOVE_SURF),
LEVEL_UP_MOVE(33, MOVE_SLACKOFF),
LEVEL_UP_MOVE(36, MOVE_PSYCHIC),
LEVEL_UP_MOVE(39, MOVE_PSYCHUP),
LEVEL_UP_MOVE(42, MOVE_RAINDANCE),
LEVEL_UP_MOVE(45, MOVE_HEALPULSE),
LEVEL_UP_END
}; */
};
static const struct LevelUpMove sCorsolaGLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
@@ -20126,9 +20341,11 @@ const struct LevelUpMove* const gLevelUpLearnsets[NUM_SPECIES] =
[SPECIES_KUBFU] = sKubfuLevelUpLearnset,
[SPECIES_URSHIFU_SINGLE] = sUrshifuLevelUpLearnset,
[SPECIES_ZARUDE] = sZarudeLevelUpLearnset,
/* [SPECIES_CALYREX] = sCalyrexLevelUpLearnset,
[SPECIES_REGIELEKI] = sRegielekiLevelUpLearnset,
[SPECIES_REGIDRAGO] = sRegidragoLevelUpLearnset,*/
[SPECIES_REGIDRAGO] = sRegidragoLevelUpLearnset,
[SPECIES_GLASTRIER] = sGlastrierLevelUpLearnset,
[SPECIES_SPECTRIER] = sSpectrierLevelUpLearnset,
[SPECIES_CALYREX] = sCalyrexLevelUpLearnset,
[SPECIES_CRAMORANT_GULPING] = sCramorantLevelUpLearnset,
[SPECIES_CRAMORANT_GORGING] = sCramorantLevelUpLearnset,
[SPECIES_TOXTRICITY_LOW_KEY] = sToxtricityLowKeyLevelUpLearnset,
@@ -20147,6 +20364,9 @@ const struct LevelUpMove* const gLevelUpLearnsets[NUM_SPECIES] =
[SPECIES_ZAMAZENTA_CROWNED] = sZamazentaLevelUpLearnset,
[SPECIES_ETERNATUS_ETERNAMAX] = sEternatusLevelUpLearnset,
[SPECIES_URSHIFU_RAPID] = sUrshifuRapidLevelUpLearnset,
[SPECIES_ZARUDE_DADA] = sZarudeLevelUpLearnset,
[SPECIES_CALYREX_ICE_RIDER] = sCalyrexIceRiderLevelUpLearnset,
[SPECIES_CALYREX_SHADOW_RIDER] = sCalyrexShadowRiderLevelUpLearnset,
[SPECIES_MEOWTH_G] = sMeowthGLevelUpLearnset,
[SPECIES_PONYTA_G] = sPonytaGLevelUpLearnset,
[SPECIES_RAPIDASH_G] = sRapidashGLevelUpLearnset,
@@ -20157,10 +20377,10 @@ const struct LevelUpMove* const gLevelUpLearnsets[NUM_SPECIES] =
[SPECIES_WEEZING_G] = sWeezingGLevelUpLearnset,
[SPECIES_MIME_JR_G] = sMimeJrLevelUpLearnset,
[SPECIES_MR_MIME_G] = sMrMimeGLevelUpLearnset,
/* [SPECIES_ARTICUNO_G] = sArticunoGLevelUpLearnset,
[SPECIES_ARTICUNO_G] = sArticunoGLevelUpLearnset,
[SPECIES_ZAPDOS_G] = sZapdosGLevelUpLearnset,
[SPECIES_MOLTRES_G] = sMoltresGLevelUpLearnset,
[SPECIES_SLOWKING_G] = sSlowkingGLevelUpLearnset, */
[SPECIES_SLOWKING_G] = sSlowkingGLevelUpLearnset,
[SPECIES_CORSOLA_G] = sCorsolaGLevelUpLearnset,
[SPECIES_ZIGZAGOON_G] = sZigzagoonGLevelUpLearnset,
[SPECIES_LINOONE_G] = sLinooneGLevelUpLearnset,