Add Many Old Event Moves

This commit is contained in:
Skeli 2021-10-14 18:16:51 -04:00
parent d21925b7d6
commit 5d7b4f3001
2 changed files with 71 additions and 24 deletions

View File

@ -280,7 +280,8 @@ const u16 gEggMoves[] =
MOVE_SLEEPTALK,
MOVE_SYNCHRONOISE,
MOVE_SIMPLEBEAM,
MOVE_CLEARSMOG),
MOVE_CLEARSMOG,
MOVE_MUDSPORT),
egg_moves(MANKEY,
MOVE_FORESIGHT,
@ -369,7 +370,9 @@ const u16 gEggMoves[] =
MOVE_CLEARSMOG,
MOVE_POWERWHIP,
MOVE_BELCH,
MOVE_STRENGTHSAP),
MOVE_STRENGTHSAP,
MOVE_TEETERDANCE,
MOVE_MORNINGSUN),
egg_moves(TENTACOOL,
MOVE_AURORABEAM,
@ -440,7 +443,9 @@ const u16 gEggMoves[] =
MOVE_SIMPLEBEAM,
MOVE_FIRSTIMPRESSION,
MOVE_FINALGAMBIT,
MOVE_SKYATTACK),
MOVE_SKYATTACK,
MOVE_YAWN,
MOVE_WISH),
egg_moves(DODUO,
MOVE_SUPERSONIC,
@ -576,7 +581,8 @@ const u16 gEggMoves[] =
MOVE_STUNSPORE,
MOVE_POISONPOWDER,
MOVE_BESTOW,
MOVE_TELEPORT),
MOVE_TELEPORT,
MOVE_WISH),
egg_moves(CUBONE,
MOVE_ANCIENTPOWER,
@ -604,7 +610,9 @@ const u16 gEggMoves[] =
MOVE_MUDDYWATER,
MOVE_ZENHEADBUTT,
MOVE_BELCH,
MOVE_THRASH),
MOVE_THRASH,
MOVE_HEALBELL,
MOVE_WISH),
egg_moves(KOFFING,
MOVE_SCREECH,
@ -667,7 +675,8 @@ const u16 gEggMoves[] =
MOVE_SEISMICTOSS,
MOVE_BESTOW,
MOVE_TRIATTACK,
MOVE_WISH),
MOVE_WISH,
MOVE_SWEETKISS),
egg_moves(TANGELA,
MOVE_FLAIL,
@ -679,7 +688,8 @@ const u16 gEggMoves[] =
MOVE_LEAFSTORM,
MOVE_POWERSWAP,
MOVE_RAGEPOWDER,
MOVE_WAKEUPSLAP),
MOVE_WAKEUPSLAP,
MOVE_MORNINGSUN),
egg_moves(KANGASKHAN,
MOVE_FORESIGHT,
@ -694,7 +704,9 @@ const u16 gEggMoves[] =
MOVE_UPROAR,
MOVE_CIRCLETHROW,
MOVE_LEER,
MOVE_HEADBUTT),
MOVE_HEADBUTT,
MOVE_YAWN,
MOVE_WISH),
egg_moves(HORSEA,
MOVE_FLAIL,
@ -735,7 +747,8 @@ const u16 gEggMoves[] =
MOVE_MAGICROOM,
MOVE_ICYWIND,
MOVE_PSYCHICTERRAIN,
MOVE_TELEPORT),
MOVE_TELEPORT,
MOVE_FOLLOWME),
egg_moves(SCYTHER,
MOVE_COUNTER,
@ -1381,7 +1394,8 @@ const u16 gEggMoves[] =
MOVE_WATERPULSE,
MOVE_HEADSMASH,
MOVE_CAMOUFLAGE,
MOVE_LIQUIDATION),
MOVE_LIQUIDATION,
MOVE_MUDSPORT),
egg_moves(REMORAID,
MOVE_OCTAZOOKA,
@ -1507,7 +1521,8 @@ const u16 gEggMoves[] =
MOVE_DYNAMICPUNCH,
MOVE_FEINT,
MOVE_HAMMERARM,
MOVE_FOCUSPUNCH),
MOVE_FOCUSPUNCH,
MOVE_FOLLOWME),
egg_moves(MAGBY,
MOVE_KARATECHOP,
@ -1524,7 +1539,8 @@ const u16 gEggMoves[] =
MOVE_FOCUSENERGY,
MOVE_POWERSWAP,
MOVE_BELCH,
MOVE_FIRESPIN),
MOVE_FIRESPIN,
MOVE_FOLLOWME),
egg_moves(MILTANK,
MOVE_PRESENT,
@ -1685,7 +1701,8 @@ const u16 gEggMoves[] =
MOVE_ROOST,
MOVE_DEFOG,
MOVE_BOOMBURST,
MOVE_HURRICANE),
MOVE_HURRICANE,
MOVE_FEATHERDANCE),
egg_moves(SHROOMISH,
MOVE_FAKETEARS,
@ -1737,7 +1754,8 @@ const u16 gEggMoves[] =
MOVE_ENDURE,
MOVE_FELLSTINGER,
MOVE_POWERSPLIT,
MOVE_LUNGE),
MOVE_LUNGE,
MOVE_MUDSPORT),
egg_moves(WAILMER,
MOVE_DOUBLEEDGE,
@ -1764,7 +1782,9 @@ const u16 gEggMoves[] =
MOVE_SUCKERPUNCH,
MOVE_MUDBOMB,
MOVE_SIMPLEBEAM,
MOVE_COSMICPOWER),
MOVE_COSMICPOWER,
MOVE_PAYDAY,
MOVE_SWEETKISS),
egg_moves(KECLEON,
MOVE_DISABLE,
@ -1808,7 +1828,8 @@ const u16 gEggMoves[] =
MOVE_CAPTIVATE,
MOVE_METALBURST,
MOVE_IMPRISON,
MOVE_TORMENT),
MOVE_TORMENT,
MOVE_NIGHTMARE),
egg_moves(BARBOACH,
MOVE_THRASH,
@ -2036,7 +2057,8 @@ const u16 gEggMoves[] =
MOVE_MISTYTERRAIN,
MOVE_SEISMICTOSS,
MOVE_POWERUPPUNCH,
MOVE_FEINTATTACK),
MOVE_FEINTATTACK,
MOVE_SING),
egg_moves(MEDITITE,
MOVE_FIREPUNCH,
@ -2090,7 +2112,8 @@ const u16 gEggMoves[] =
MOVE_BULLETSEED,
MOVE_POWERWHIP,
MOVE_EXTRASENSORY,
MOVE_LIFEDEW),
MOVE_LIFEDEW,
MOVE_SWEETKISS),
egg_moves(SLAKOTH,
MOVE_PURSUIT,
@ -2104,7 +2127,8 @@ const u16 gEggMoves[] =
MOVE_NIGHTSLASH,
MOVE_AFTERYOU,
MOVE_TICKLE,
MOVE_SUCKERPUNCH),
MOVE_SUCKERPUNCH,
MOVE_RETALIATE),
egg_moves(GULPIN,
MOVE_ACIDARMOR,
@ -2138,7 +2162,8 @@ const u16 gEggMoves[] =
MOVE_FAKETEARS,
MOVE_CIRCLETHROW,
MOVE_DISARMINGVOICE,
MOVE_WHIRLWIND),
MOVE_WHIRLWIND,
MOVE_TEETERDANCE),
egg_moves(CLAMPERL,
MOVE_REFRESH,
@ -2166,7 +2191,8 @@ const u16 gEggMoves[] =
MOVE_RAZORWIND,
MOVE_MEGAHORN,
MOVE_HEX,
MOVE_PLAYROUGH),
MOVE_PLAYROUGH,
MOVE_WISH),
egg_moves(SHUPPET,
MOVE_DISABLE,
@ -2311,7 +2337,9 @@ const u16 gEggMoves[] =
MOVE_FIREFANG,
MOVE_DRAGONRUSH,
MOVE_DRAGONPULSE,
MOVE_DEFENSECURL),
MOVE_DEFENSECURL,
MOVE_WISH,
MOVE_HEALBELL),
egg_moves(CHIMECHO,
MOVE_DISABLE,
@ -4272,7 +4300,13 @@ const u16 gEggMoves[] =
MOVE_POWERSWAP,
MOVE_SKILLSWAP,
MOVE_BLOCK,
MOVE_GRASSYTERRAIN),
MOVE_GRASSYTERRAIN,
MOVE_SLEEPPOWDER,
MOVE_STUNSPORE,
MOVE_POISONPOWDER,
MOVE_BESTOW,
MOVE_TELEPORT,
MOVE_WISH),
egg_moves(CUBONE_A,
MOVE_ANCIENTPOWER,

View File

@ -212,6 +212,7 @@ static const struct LevelUpMove sButterfreeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_MORNINGSUN),
LEVEL_UP_MOVE( 1, MOVE_CAPTIVATE),
LEVEL_UP_MOVE( 1, MOVE_NIGHTMARE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_STRINGSHOT),
@ -3188,6 +3189,7 @@ static const struct LevelUpMove sSnorlaxLevelUpLearnset[] = {
static const struct LevelUpMove sArticunoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_HAZE),
LEVEL_UP_MOVE( 1, MOVE_MIST),
LEVEL_UP_MOVE( 5, MOVE_POWDERSNOW),
LEVEL_UP_MOVE(10, MOVE_REFLECT),
@ -3316,6 +3318,8 @@ static const struct LevelUpMove sDragoniteLevelUpLearnset[] = {
static const struct LevelUpMove sMewtwoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TELEPORT),
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 1, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE( 1, MOVE_LIFEDEW),
LEVEL_UP_MOVE( 1, MOVE_LASERFOCUS),
LEVEL_UP_MOVE( 1, MOVE_PSYWAVE),
@ -5479,6 +5483,7 @@ static const struct LevelUpMove sTyranitarLevelUpLearnset[] = {
static const struct LevelUpMove sLugiaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DRAGONRUSH),
LEVEL_UP_MOVE( 1, MOVE_PUNISHMENT),
LEVEL_UP_MOVE( 1, MOVE_FEATHERDANCE),
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND),
LEVEL_UP_MOVE( 1, MOVE_WEATHERBALL),
@ -5493,6 +5498,7 @@ static const struct LevelUpMove sLugiaLevelUpLearnset[] = {
LEVEL_UP_MOVE(72, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(81, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(90, MOVE_SKYATTACK),
LEVEL_UP_MOVE(90, MOVE_PSYCHOBOOST),
LEVEL_UP_END
};
@ -7116,6 +7122,7 @@ static const struct LevelUpMove sLunatoneLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POWERGEM),
LEVEL_UP_MOVE( 1, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE( 1, MOVE_MOONBLAST),
LEVEL_UP_MOVE( 1, MOVE_MOONLIGHT),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
@ -7138,6 +7145,7 @@ static const struct LevelUpMove sLunatoneLevelUpLearnset[] = {
static const struct LevelUpMove sSolrockLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FLAREBLITZ),
LEVEL_UP_MOVE( 1, MOVE_SOLARBEAM),
LEVEL_UP_MOVE( 1, MOVE_MORNINGSUN),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
@ -8403,10 +8411,11 @@ static const struct LevelUpMove sLatiosLevelUpLearnset[] = {
};
static const struct LevelUpMove sJirachiLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DRACOMETEOR),
LEVEL_UP_MOVE( 1, MOVE_HAPPYHOUR),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_WISH),
LEVEL_UP_MOVE( 7, MOVE_SWIFT),
LEVEL_UP_MOVE( 1, MOVE_SWIFT),
LEVEL_UP_MOVE(14, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(20, MOVE_LIFEDEW),
LEVEL_UP_MOVE(26, MOVE_MISTBALL),
@ -8441,6 +8450,7 @@ static const struct LevelUpMove sDeoxysLevelUpLearnset[] = {
LEVEL_UP_MOVE(61, MOVE_RECOVER),
LEVEL_UP_MOVE(67, MOVE_PSYCHOBOOST),
LEVEL_UP_MOVE(73, MOVE_HYPERBEAM),
LEVEL_UP_MOVE(79, MOVE_METEORMASH),
LEVEL_UP_END
};
@ -10628,6 +10638,7 @@ static const struct LevelUpMove sHeatranLevelUpLearnset[] = {
LEVEL_UP_MOVE(60, MOVE_HEATWAVE),
LEVEL_UP_MOVE(66, MOVE_STONEEDGE),
LEVEL_UP_MOVE(72, MOVE_MAGMASTORM),
LEVEL_UP_MOVE(78, MOVE_ERUPTION),
LEVEL_UP_END
};
@ -13991,6 +14002,7 @@ static const struct LevelUpMove sThundurusLevelUpLearnset[] = {
static const struct LevelUpMove sReshiramLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE( 1, MOVE_MIST),
LEVEL_UP_MOVE( 1, MOVE_NOBLEROAR),
LEVEL_UP_MOVE( 1, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
@ -14011,6 +14023,7 @@ static const struct LevelUpMove sReshiramLevelUpLearnset[] = {
static const struct LevelUpMove sZekromLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE( 1, MOVE_HAZE),
LEVEL_UP_MOVE( 1, MOVE_NOBLEROAR),
LEVEL_UP_MOVE( 1, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),