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48 lines
1.4 KiB
Markdown
48 lines
1.4 KiB
Markdown
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# DeathGarden Bloodharvest API Rebirth Project
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This project is MORE than just a WIP!
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The goal of this project is to revive the Deathgarden backend and servers.
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If you have any old HTTP captures of the traffic between the game and server, please submit them here!
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I am currently reverse-engineering the files to find all the API endpoints and requests.
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Current knowledge
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## Current knowledge
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The game uses Unreal Engine 4.21.0.
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The anticheat is Battleye.
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The backend and server can be changed with start parameters.
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The in-game console can be re-enabled.
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The in-game SET command is available.
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The "Status" API is Stashboard. Stashboard has been discontinued in 2019 but is only an HTTP POST, so I will recreate it.
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The game server is the Amazon Gamelift SDK.
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The steamAPI.dll cannot be spoofed because Battle Eye checks the signature.
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If you have any information, suggestions, etc., please create an issue.
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### Currently, known Endpoints and URLs
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https://stashboard.live.tex.bhvronline.com (Stashboard Open Source Status API)
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https://latest.live.tex.bhvronline.com/api/v1/services/tex ()
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https://latest.live.tex.bhvronline.com/api/v1/gameDataAnalytics (Game Data Analytics)
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https://latest.live.tex.bhvronline.com/api/v1/auth (Steam Auth)
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https://latest.live.tex.bhvronline.com/api/v1/healthcheck (Keep Alive)
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https://latest.live.tex.bhvronline.com/metrics (Tells Server HTTP Codes and time for requests)
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https://latest.live.tex.bhvronline.com/tex ()
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