DeathGarden_API_Rebirth/Doc/ConsoleCommands.md
2024-09-10 16:02:54 +02:00

4.4 KiB

All UE Console Commands

  • WwiseSoloAudio
  • WwiseClearSoloAudio
  • WalkMode Req: bool enable
  • UpdateLightState Req: const FString& weatherTagString
  • ToggleRange
  • ToggleHorizontalFlip
  • TestAchievements
  • TestAchievementBackendGetProgress Req: const FString& StatId
  • TestAchievementBackendGetAllProgress
  • TestAchievementBackendAddProgress Req: const FString& StatId, const float Progress
  • TestAchievementAddProgress Req: const FString& StatId, const float Progress
  • StopAudioProfileCapture
  • StartAudioProfileCapture Req: const FString& FileName
  • SkipAbilityCooldown Req: bool Skip
  • ShowSpottingDebug Req: bool show
  • ShowServerHitBoxes Req: bool show
  • ShowRangedDebug Req: bool show
  • ShowMovementDebug Req: bool show
  • ShowMeleeDebug Req: bool show
  • ShowHitBoxesLineTracing Req: float showDuration
  • ShowHitBoxes Req: bool show
  • ShowHideVendorHud
  • ShowHideLeaderboard
  • ShowDamageLog Req: bool show
  • ShowCustomizationScreen
  • ShowCharacterVisibilityDebug Req: bool show
  • ShowCharacterStats Req: bool show
  • ShowCharacterBodyAction Req: bool show
  • ShowChallengeDebug Req: float Duration
  • ShowAilmentDebug Req: bool show
  • ShowAccuracyStats Req: bool show
  • ShowAccuracyDebug Req: bool show
  • ShowAbilityDebug Req: bool show
  • SetVOVolume Req: float Volume
  • SetSFXVolume Req: float Volume
  • SetPlayerReveal Req: bool enable
  • SetPacketLag Req: int32 packetLag, int32 packetLagVariance
  • SetNextMode Req: const FString& NextMode
  • SetNextLevel Req: const FString& NextLevel
  • SetMusicVolume Req: float Volume
  • SetMasterVolume Req: float Volume
  • SetInputLock Req: bool IsLocked, InputLockReasons reason
  • SetFlyingDamageVisible Req: bool IsVisible
  • SetCharacterMesh Req: const FString& Path
  • SetBleedoutSpeed Req: float Speed
  • Server Req: const FString& Command
  • RevealMurderPost Req: bool enable
  • RevealCratesByIndex Req: int32 Index, bool enable
  • RevealAllRunners Req: bool enable
  • RevealAllObjectives Req: bool enable
  • RevealAllHunters Req: bool enable
  • RestoreInventory
  • RestoreHealth
  • ResetTutorialScreen
  • ResetPlayerNewItems
  • ResetAchievements
  • ResetAccuracyStats
  • RemoveDecals
  • RemoveAllInboxMessages
  • RaiseShield Req: bool raise
  • PVDServer Req: const FString& Option
  • PresentPlayerSchemaMigrationWidgetWithFakeData
  • PositionOfSelf
  • PositionOfPlayer Req: const FString& PlayerName
  • OpenLoadout
  • ModifyAttribute Req: const FName AttributeName, float AttributeValue
  • Kill
  • KickPlayer
  • JoinSession
  • GodMode Req: bool enable
  • GetNumberOfConnectedClients
  • GetCrateIndex
  • GetAttribute Req: const FName AttributeName
  • GetAllInboxMessages
  • ForceToBePartyLeader
  • Ensure
  • EnableSubActorsReplication Req: bool enable
  • EnableReplayEventRecording Req: bool enable
  • EnableRepKeyFiltering Req: bool enable
  • EnableOnboardingMessage Req: bool enable
  • EnableMuzzleObstruction Req: bool enable
  • EnableChallengeTestMode Req: float CompletionValue, const FString& assetNames, const FString& rewardId
  • ECTeleportToPosition Req: float X, float Y, float Z
  • ECTeleportToPlayer Req: const FString& PlayerName
  • ECTeleportToLocation Req: UObject* WorldContext, const FVector& Position
  • ECSpectate Req: bool enable
  • ECHelp
  • DumpVisibleMeshStats
  • DumpMeshStats
  • DownHealth
  • DisableChallengeTestMode
  • DebugLoadingScreen
  • CreatePrivateDedicated
  • Crash
  • CopyMirrorsIdToClipboard
  • CompleteChallengeOnProgress Req: bool shouldCompleteOnProgress
  • ClientSideChecks_Enable
  • ClientSideChecks_Disable
  • ClearOnScreenDebugMessages
  • CharacterDebugStats Req: const FString& statsType
  • AISetPopulationCap Req: const FGameplayTag& CharacterId, int32 PopulationCap
  • AIObjectiveSequenceRestart Req: FName ObjectiveId
  • AIObjectiveSequenceNew Req: FName ObjectiveId
  • AIKillAll Req: bool emptyQueue
  • AIDifficultyLevel Req: EDifficultyLevel difficultyLevel
  • AIDebugStats Req: const FString& statsType
  • AIDebugPIP Req: const FString& statsType
  • AIChallengeStart Req: FName challengeName
  • AIChallengeReset Req: FName Tag
  • AddResource Req: const FString& tagString, int32 Count
  • AddPowerCores Req: int32 nbParts
  • AddNPI Req: int32 nbNPIs
  • ActivateDrones