Added remote type to check_for_game_client

This commit is contained in:
ZKWolf
2023-09-11 17:59:54 +02:00
parent d7c011e68f
commit 50f4d6f7b1

View File

@@ -34,6 +34,9 @@ def check_for_game_client(check_type="strict"):
f"from IP: {_get_remote_ip()}")
print(f"INVALID User-Agent: {user_agent}, IP: {_get_remote_ip()}")
abort(403)
elif check_type == "remote":
remote = _get_remote_ip()
return remote
else:
_get_remote_ip()