mirror of
https://github.com/wolfswolke/DeathGarden_API_Rebirth.git
synced 2026-04-21 14:37:13 -05:00
Updated ReadMe.md
This commit is contained in:
parent
5c8cf92972
commit
249385fb0e
21
ReadMe.md
21
ReadMe.md
|
|
@ -4,11 +4,10 @@
|
|||
This project is MORE than just a WIP!
|
||||
|
||||
Current Progress: Logging (Stashboard, Metrics, gameDataAnalytics), Steam Login, Load
|
||||
Lobby, Some items in the Shop, Messaging System, Currency System and some smaller things,
|
||||
Lobby, Some items in the Shop, Messaging System, Currency System, MatchMaking implemented and some smaller things,
|
||||
Leaderboard doesn't crash anymore.
|
||||
|
||||
ToDo: Matchmaking, dynamic Leaderboards, Challenges, Progression,
|
||||
buying things, Fixing the Catalog crash.
|
||||
ToDo: InitOrGetGroup, dynamic Leaderboards, Challenges, Progression, buying things, Fixing the Catalog crash.
|
||||
|
||||
For more Info go to the [ToDo page.](https://github.com/users/wolfswolke/projects/2/views/1)
|
||||
|
||||
|
|
@ -17,12 +16,12 @@ The goal of this project is to revive the Deathgarden backend and servers.
|
|||
If you have any knowledge on how the backend used to work or want to help
|
||||
please reach out!
|
||||
|
||||
Don't forget we have a live as well. We can work 24/7 on this project.
|
||||
But we are trying our best to get this project done as fast as possible.
|
||||
Matrix: @zkwolf:matrix.org
|
||||
Discord: sunywolf
|
||||
|
||||
## Usage
|
||||
|
||||
Download the [TheExitRebirthBackendAPI-WindowsNoEditor_P.pak](https://github.com/wolfswolke/DeathGarden_API_Rebirth/tree/master/game_files)
|
||||
Download the [TheExitRebirthBackendAPI-WindowsNoEditor_P.pak](https://github.com/wolfswolke/DeathGarden_API_Rebirth/tree/master/src/files/TheExitRebirthBackendAPI-WindowsNoEditor_P.pak)
|
||||
File and place it here: "DEATHGARDEN\TheExit\Content\Paks\"
|
||||
|
||||
Then make a copy of TheExit-WindowsNoEditor.sig and rename it to TheExitRebirthBackendAPI-WindowsNoEditor_P.sig
|
||||
|
|
@ -46,13 +45,15 @@ Create a api_config.yaml (Example is in the Config folder)
|
|||
|
||||
You can use Fiddler for request analysis.
|
||||
|
||||
A Debug Version of the Game and PDB File is available on request.
|
||||
|
||||
## Current knowledge
|
||||
|
||||
The game uses Unreal Engine 4.21.0.
|
||||
|
||||
The anticheat is Battleye.
|
||||
The anticheat is Battleye. (Windows 11 blocks vulnerable drivers. So at the time of writing you cant play on W11)
|
||||
|
||||
The newest game Version is: te-18f25613-36778-ue4-374f864b
|
||||
The newest game Version is: te-18f25613-36778-ue4-374f864b (For some Reason this is not 100% true because different Regions have different Versions???)
|
||||
|
||||
The backend and server can be changed with start parameters. (New way with the PAK File)
|
||||
|
||||
|
|
@ -60,9 +61,9 @@ The in-game console can be re-enabled.
|
|||
|
||||
The in-game SET command is available.
|
||||
|
||||
The "Status" API is Stashboard. Stashboard has been discontinued in 2019 but is only an HTTP POST, so I will recreate it.
|
||||
The "Status" API is Stashboard. Stashboard has been discontinued in 2019.
|
||||
|
||||
The game server is the Amazon Gamelift SDK.
|
||||
The game server is the Amazon Gamelift SDK. (Can Potentially be done with Steam P2P)
|
||||
|
||||
The steamAPI.dll cannot be spoofed because Battle Eye checks the signature.
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user